Lorda Mercy
09-27-2003, 01:16 PM
steps taken:
decompiled axis-inf and axis-infT into a directory.
imported axis-k98.smd in milkshape.
imported gasmask.smd (triangles only, no skeleton).
I got the headgear into position, then saved axis-k98.smd.
I compiled the model. no errors.
results:
opened the model in HLMV .. all textures look fine, however the gasmask is floating five feet away from the player model.
whoops, pnoobage.
is the gasmask free floating because I did not assign the headgear to a bone? do I open axis-k98.smd in notepad and add/remove a few lines?
all help / instruction appreciated, this axis hackjob should be pretty sweet when MREL.
decompiled axis-inf and axis-infT into a directory.
imported axis-k98.smd in milkshape.
imported gasmask.smd (triangles only, no skeleton).
I got the headgear into position, then saved axis-k98.smd.
I compiled the model. no errors.
results:
opened the model in HLMV .. all textures look fine, however the gasmask is floating five feet away from the player model.
whoops, pnoobage.
is the gasmask free floating because I did not assign the headgear to a bone? do I open axis-k98.smd in notepad and add/remove a few lines?
all help / instruction appreciated, this axis hackjob should be pretty sweet when MREL.