Kiff
09-21-2003, 02:03 AM
In 3.1 the phono on Merderet played that song from Saving Private Ryan. Is there a way to make the model of the phonograph play that song!?
I've decompiled the mdl file and it looks like this.
$modelname "C:\dodstuff\Models Stuff\Phonos\1.0\phono.mdl"
$cd "\dodstuff\Models Stuff\Phonos\1.0\"
$cdtexture "\dodstuff\Models Stuff\Phonos\1.0\"
$cliptotextures
$scale 1.0
// 0 attachments
// 0 bone controllers
// 2 hit boxes
$hbox 0 "arm" -9.280000 -32.720001 -15.830000 39.020000 16.780001 42.360001
$hbox 0 "arm01" -1.870000 -1.400000 -1.480000 23.010000 1.400000 0.000000
$bodygroup studio
{
studio "phono-ref"
}
// 4 sequences
$sequence play "play" loop fps 18 ACT_IDLE 1
$sequence start "start" fps 18 ACT_IDLE 1
$sequence stop "stop" fps 18 ACT_IDLE 1
$sequence off "off" fps 18 ACT_IDLE 1
I don't really understand this QC stuff, but is it possible to add a line to the play sequence { "mapsounds/tu_et_partout.wav"} So when you're near the model you hear the song?
Smack me down if i'm just talking gibberish.
I've decompiled the mdl file and it looks like this.
$modelname "C:\dodstuff\Models Stuff\Phonos\1.0\phono.mdl"
$cd "\dodstuff\Models Stuff\Phonos\1.0\"
$cdtexture "\dodstuff\Models Stuff\Phonos\1.0\"
$cliptotextures
$scale 1.0
// 0 attachments
// 0 bone controllers
// 2 hit boxes
$hbox 0 "arm" -9.280000 -32.720001 -15.830000 39.020000 16.780001 42.360001
$hbox 0 "arm01" -1.870000 -1.400000 -1.480000 23.010000 1.400000 0.000000
$bodygroup studio
{
studio "phono-ref"
}
// 4 sequences
$sequence play "play" loop fps 18 ACT_IDLE 1
$sequence start "start" fps 18 ACT_IDLE 1
$sequence stop "stop" fps 18 ACT_IDLE 1
$sequence off "off" fps 18 ACT_IDLE 1
I don't really understand this QC stuff, but is it possible to add a line to the play sequence { "mapsounds/tu_et_partout.wav"} So when you're near the model you hear the song?
Smack me down if i'm just talking gibberish.