Release: Dod_Harrington
HoleMan
09-20-2003, 01:32 PM
This map was created for league play in the Cyberathelete Amatuer League for DoD.
This version will be played on the second week of preseason (Oct 1) at which time I will fix any problems which may have arose in the map, and I will release a finalized version for the 4th week of regular season (Oct 29)
you can dl the map from www.caldod.com the link is http://gbanian.home.comcast.net/dod_harrington.zip
heres some pics:
http://www.planethalflife.com/holeman/i/harrington.jpg
http://www.planethalflife.com/holeman/i/harrington1.jpg
http://www.planethalflife.com/holeman/i/harrington2.jpg
http://www.planethalflife.com/holeman/i/harrington3.jpg
Insta
09-20-2003, 02:15 PM
Great job :D
Rotkopf
09-20-2003, 03:17 PM
Looks good to me. Probably one of the better custom maps concerning the gameplay ;)
Genie
09-20-2003, 03:20 PM
Looks great but there doesn't seem to be a single light source in the map- It looks like the entire map is flooded w/ light, no shawdows or anything.
Dont take it as flaming, I think it looks great, just kinda bright.
Fullmetaljacket
09-20-2003, 03:21 PM
adding mirror.
Kehldon
09-20-2003, 03:30 PM
Looks nice, but how about some r_speeds in the pics?
Nowdays noone adds them and a few doesnt even know what it is....
Looks good, but the lighting needs more work.
travis
09-20-2003, 07:11 PM
wow nice, eyecandy spectacular. ill have to play it with others before i can rate it :D
Quakah
09-21-2003, 01:00 AM
Originally posted by RA7
Looks good, but the lighting needs more work.
.
Zyndrome
09-21-2003, 06:16 PM
And once again: The lightning needs work! Almost like you didn't even compile with RAD :P
Yeah, I ran around it a few hours before you "officially" released it and its interesting stuff, very creative, should be fun to play.
Like others, I think lighting needs work. Otherwise, I look forward to using it in cal.
HoleMan
09-22-2003, 12:46 AM
well actually lighting was left purposfully REALLY bright because for testing, i basically didnt want ANYONE saying it was too dark, and since it was (basically) for the 1911 CAL DoD community, i figured i'd might as well wait for lighting, since it does take alot of hit and miss testing to perfect it....so yes lighting is on the list and i know it sucks right now :)
Yabanjin
09-22-2003, 01:23 PM
Nice Map, has a railroad feel to it. I like the visuals. keep up the good work.
izuno
09-22-2003, 02:10 PM
haven't gotten a chance to look at it yet, holeman. pics look good though. i'm sure it's got great design knowing you.
a not about displaying r_speeds...
the new interface with DoD retail (which many official DoD level designers are using, if not all) does not allow you to display r_speeds for screenshots. if someone knows how please post here.
-iNw-Andy
09-22-2003, 02:46 PM
Turn off objective icons: cl_hud_objectives 0
and turn off the minimap...type r_speeds 1 and developer 1 (like before) and it should work perfectly.
Ginger Lord
09-22-2003, 03:23 PM
I can't/won't really comment until the lighting stops burning my eyes out.
swordzkof
09-27-2003, 03:16 AM
You may now play this map on the Kustom Kettle . . .
:D
German Killa
09-28-2003, 12:01 AM
i add a mirror at www.dodmaps.de
Mirror: DodMaps.de CUSTOM MAPS (http://dodmaps.ngz-network.de/index.php?site=custommaps.php) @ NEW MAPS
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