Animation Question


AFG
09-07-2003, 03:09 PM
http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=197

i checked there, but i couldnt find anything that could help me with this problem.

if i wanted to put Glimsharp's garand animation on another garand, what do i need to do?

AFG
09-08-2003, 06:52 PM
bump

Podunkian
09-08-2003, 10:54 PM
Well it depends on whether the bones on the new model are the same as the old one. If they are, simple replace the default animations with glimsharp's.

If the bones aren't the same, import the reference into the new skeleton and reassign bones (or you could also just rename I guess).

gabagoo
09-08-2003, 11:38 PM
yeah the links dont work to any of those animation tutorials .

i would really like a simple milkshape animation tutorial :)

or any other program thats simple to use

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