orgins question
I wanted to re-do the tommy orgins but im kinda stuck..when u decompile the model how do u get it to load up into hlmv it donst reconize .qc files....
Otacon
08-23-2003, 10:24 PM
http://homepage.ntlworld.com/scitzo/hlmvtut.htm
You have to use HLMV to find the origins you want before you decompile, then edit the qc file in notepad.
so how do u exactly do it the file kinda leaves that part out
i mean he says u edit the qc then open hlmv and set the orgins but how do u get to open the qc file (the decompiled one) in hlmv
Otacon
08-23-2003, 10:43 PM
No, that's not what it says. Take the original model you want new origins for. Open it up in Jed's HLMV, and find the origin numbers you want. Write them down somewhere. That's all you need HLMV for, nothing else. Once you have the origin values you want to use, follow the steps in the guide.
but when i open a model in hlvm i dont have a orgins tab....
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.