[Mesh Re-Rel] K98K MDL Format!!!


08-12-2003, 02:07 PM
I have it in an mdl format. Not a V model format though. :(

I would credit anyone who converts it to a V model!!!! Please!!!

Dillinger
08-12-2003, 03:14 PM
THANK GOD! :D GJ!

08-12-2003, 03:49 PM
If you think the mesh above is the $uX0rZ, try the one below. :D

08-12-2003, 05:33 PM
i didn't just spend for ever skinning your other model for nothing did i???:D

*shrug*
08-12-2003, 05:40 PM
Don't worry Ensign. I believe this is the same model, only its in .mdl (model) format, so that you can load and import skins using Half Life Model Viewer.

08-12-2003, 08:11 PM
yeah but its not the V model (the gun YOU see) it the W model...the one you see laying on the ground.

Vctrmaster...how come you don't just put some bones on the ms3d model you made and scale it down. I had scaled it down but i had to go and didn't save it. Plus i don't know where the bones are supposed to go.:D

edit: ok

08-12-2003, 08:12 PM
Devin Kryss is making it to a vmodel so expect that soon.

Klown
08-12-2003, 09:44 PM
this... will... be... ANIMATED!!!! MUAHAHHHAHAHAHAHHA HahhahahahHA HAH HAHAH aha hHahahah hahahahahahahahhehehehe hehehhe hehehh hehahHAha hehHAH hehhhhehh... heh... hooo... ha... hee.. o boy...

btw you wanted a knife of some sort animated? if the answer is still yes, send me a pm.

08-12-2003, 10:03 PM
REanimate when i release the knife which will be tomorrow.

08-13-2003, 12:15 AM
You should mention if you want it with the fov fix or not.

08-13-2003, 07:48 AM
can someone compile into a V_model? i want to put my skin on???

Kraut-Killer
08-13-2003, 08:12 AM
i could make it in 5-10 minutes.

but my milkshape version has expired again.

08-13-2003, 11:13 AM
Originally posted by Kraut-Killer
i could make it in 5-10 minutes.

but my milkshape version has expired again.


No! mine has too =(.. a year ago

sCk
08-13-2003, 12:20 PM
first view of the vctrmaster k98 with the polygon k98 skin

NOTE: The mesh has many errors...

08-14-2003, 03:27 AM
i scaled down the original release, i assinged all the joints, and i used the original anims. from another model (i think LS3's) but when i tried to compile it, it said there were too many verticies in refrence. So i don't know what to do now. Anyway, here is my final render of the original ms3d model release.

08-14-2003, 03:28 AM
skin on the newer release in mdl format.

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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.