limits on using.....


Sly Assassin
08-07-2003, 04:58 AM
Hey all,

I'm in the process of making a map (omg really a map :O ) and I was wondering if there is a limit on how much of the bared wire texture you can use while having it tied to a func_wall entity.

So basically I just have to be carefull on how many entities I use right? and it won't matter how much of the texture bared wire I use?

Thanks for the help ;)

Sly.

08-07-2003, 01:57 PM
when you are compiling simply use the parameter
-chart
it shows you where your up to on your usage of anything, its really usefull.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.