W_bar Model with Bipod
One of the first things I noticed when I was playing 1.0 was that the w_bar.mdl didn't have a bipod. So I took the p_bar that had a bipod out and made it into a w_ model.
Here's the pic, DL in next post.
Cannon_Fodder
05-02-2003, 04:52 PM
Refresh my memory, w_ models are the ones... dropped?
Good job by the way and thanks.
Devin Kryss
05-02-2003, 04:54 PM
Its a very simple naming system.
V_*** = View model (you see it first person
P_*** = Player model (you see people carrying these)
W_*** = World model (you see these on the ground)
Bishop
05-02-2003, 05:52 PM
10/10 GREAT JOB :D
A lot more visible
Wolfsglen
05-02-2003, 06:00 PM
w00tage, thats perfect, thanks you :D
Dances w Wolves
05-02-2003, 06:03 PM
gj!
Strafe
05-03-2003, 01:18 AM
Originally posted by Dances w Wolves
gj!
HeadHunter
05-03-2003, 04:16 AM
Looks nice. Ernst and I got to see it quite a few times on the Kette tonight as we killed a lot of BAR-carriers on Merderet :)
booty
05-12-2003, 02:03 PM
I still can't see the bipod in undeployed w_ view :(
Dirty Sanchez
05-12-2003, 02:10 PM
Teh 5w337!
I'll do w_bar with bipod with Devin's higher poly one soon, but I don't think I'll be able to get on my computer for a little while.
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