[MWIP] Better heads/hands on para models


Trp. Jed
08-04-2003, 07:47 AM
Lo,

When I did the jump gear hackjob it struck me how bloody awful the hands and faces on the default US Para models are. The model itself isnt too bad for being low poly and there are enough people making new US models without me doing one too.

So I just hacked my own low poly heads and hands onto it just too see how it looks.

Anyhow, I got some other bits to finish first and I need to make some new faces for the US guys so maybe I'll release these tonight or tomorrow.

- Jed

08-04-2003, 07:52 AM
JAJAHU, I believe added the hand models onto the player models before and I was wondering if you could do that? I know they'd be highpoly.. but i'd like to see them on that. Btw, lookin good so far.

Sgt.Sinister
08-04-2003, 09:56 AM
JAJAHA never released those high poly hands. They were on his other PC which wasn't online and he never got it online. They were Ripa's smoothed first person hands.

So if anyone wants to take a stab assigning the vertices go ahead. We all want them.

08-04-2003, 09:59 AM
Oh he didnt? You sure.. as I thought he did..

Sgt.Sinister
08-04-2003, 01:29 PM
If he did, you'd see them more often on releases.

Trp. Jed
08-04-2003, 01:34 PM
You could always just pull the hands off the Ricochet models.

- Jed

08-04-2003, 03:13 PM
Ya... I guess thats true, I just always thought he had released them. D:

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