[mreq]telegraph poles
Cpl.1nsane
07-21-2003, 12:39 PM
Can anyone make some telegraph pole models?they look like this:
http://www.dodstudios.net/uploads/uploads/Telegraph%20poles.jpg
Sgt.Sinister
07-21-2003, 01:27 PM
You can't. That's not a map model.
Is it not basically a texture with transparent bits on a flat 2D brush?
ok let me put it this way. making it a model would be a waste of time!
simply draw a brush in hammer apply the texture make it a frunc wall. set render mode to solid, fxammount to 255. and there you go. on the faces u don't wanna see the thing simply put the "null" texture.
Mystic Cobra
07-21-2003, 08:27 PM
Looks kinda like a dead christmas tree....what is it again?
Trigger
07-21-2003, 08:53 PM
Of course, perhaps he wan't more than a flat texture on a world brush, and is asking if anybody will acutally model out a telegraph pole.
Sgt.Sinister
07-21-2003, 09:03 PM
Originally posted by Trigger
Of course, perhaps he wan't more than a flat texture on a world brush, and is asking if anybody will acutally model out a telegraph pole.
That's what I figured.
Cpl.1nsane
07-23-2003, 03:54 AM
Oo ic yeah i now how to do that but i was asking if you could make a model of that.
Cheeto
07-23-2003, 09:32 AM
Picture won't load.
Ginger Lord
07-23-2003, 11:21 AM
What?
So you want a model of a telegraph pole?
Dont the ones in the standard install do the job?
Cpl.1nsane
07-24-2003, 12:12 PM
The pic does'nt work because dodstudios is not there anymore for some reason. And i would like a model made of what is in that picture that does not work
Cheeto
07-24-2003, 01:45 PM
Well it's kind of hard to make a model of something in a picture if we don't have the picture...
Cpl.1nsane
07-25-2003, 12:31 PM
yeah i know that here is a pic
http://www.dodstudios.net/uploads/uploads/dod_merderet0000.jpg
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