07-20-2003, 01:14 PM
I've fixed the fueltruck model for 1.0, I DID NOT make this from scratch, i don't know who the original author is or I'd credit them. It was in an offical map so i guessed it was fair game to edit.
Basically I filled in the massive holes u get when viewed from above or below and I cut out a chunk of polys by using the masked textures on models.
Also out of boredem I added a driving animation for sm1 to use.
You all know what it looks like so i didn't make a preview paage, but HERES (http://members.shaw.ca/dvdgillen/project/fueltruck_AB.mdl) the model.
Basically I filled in the massive holes u get when viewed from above or below and I cut out a chunk of polys by using the masked textures on models.
Also out of boredem I added a driving animation for sm1 to use.
You all know what it looks like so i didn't make a preview paage, but HERES (http://members.shaw.ca/dvdgillen/project/fueltruck_AB.mdl) the model.