07-17-2003, 04:22 AM
hi,
just one surely easy question which I do not know and I have not found so far in the forum.
1. What would be better for scaling a texture?
A. Imaging a texture of 128*64, and I have a world brush of 64*32, then I choose scaling 0.5.
B. Imaging a texture of 64*32, and I have a world brush of 128*64, then I choose scaling 2.0.
Is A better than B?
2. Does it matter if instead of worldbrushes we are talking about funcwall entities?
rgds+thanks in advance
miopalmo
just one surely easy question which I do not know and I have not found so far in the forum.
1. What would be better for scaling a texture?
A. Imaging a texture of 128*64, and I have a world brush of 64*32, then I choose scaling 0.5.
B. Imaging a texture of 64*32, and I have a world brush of 128*64, then I choose scaling 2.0.
Is A better than B?
2. Does it matter if instead of worldbrushes we are talking about funcwall entities?
rgds+thanks in advance
miopalmo