dod_alostcause_b1 screenshots


07-08-2003, 11:47 AM
http://home.comcast.net/~keltikjazz/wsb/media/98402/site1021.jpg http://home.comcast.net/~keltikjazz/wsb/media/98402/site1022.jpg http://home.comcast.net/~keltikjazz/wsb/media/98402/site1023.jpg http://home.comcast.net/~keltikjazz/wsb/media/98402/site1024.jpg http://home.comcast.net/~keltikjazz/wsb/media/98402/site1025.jpg

Roughly 90% done!!! :twisted:

CptMuppet
07-08-2003, 11:56 AM
This is something people pointed out to me on my map- the map name is too long! Abbreviate it or something.

Why are you using a model of an old DOD allied player? You could easily use a new one(by using mdldec.exe, and milkshape).

Have you run VIS at all?

Some of the geometry looks rather simple, also, why are there dead American Paratroopers by a British plane?

site1013.jpg has some oddly stacked crates...

These pictures really don't show us enough of the map I'm afraid. Sorry for the harsh comments, keep up the work, it'll pay off- a lot of my early (unreleased) work looked like that. Perseverance will create results mon amie! :)

07-08-2003, 12:12 PM
Its my first map and I'm still working on it. Some of the squared walls are where buildings will go. There's dead US soldiers near a Brit Glider cause I'm making it around Operation Market Garden where British and US troops were in the forefront together.

Sagitarius
07-08-2003, 12:32 PM
lightning and sky are from different planet

Ginger Lord
07-08-2003, 12:34 PM
Ok


1. Run VIS/RAD
2. Do the above then you will get decent comments.

07-11-2003, 07:30 PM
UPDATED Screenies!!!

07-11-2003, 08:32 PM
Looks ok. As said before, some of the geomatry of the dirt(like in first pick) looks realy simple nad kinda out of place.

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