06-29-2003, 03:50 PM
This crosshair is still experimental...
As it is larger, I had to modify the HUD.txt All is included in the .zip
simply extract to your "\dod\sprites" directory.
The reason this is kind of experimental is I have not really figured out a way to 'center' the sprite. as it is it looks fine but the aim is baised towards the upper left corner. (by one pixel diagonnaly, so it not gonna affect your aim unless you are shooting from one end of dod_hill_classic to the other... with a KAR98)
This I believe is a fundametal flaw of DOD if not the HL engine (and possibly many others... factor of 2 thing... there is no true center... ect ect)
Enjoy!
As it is larger, I had to modify the HUD.txt All is included in the .zip
simply extract to your "\dod\sprites" directory.
The reason this is kind of experimental is I have not really figured out a way to 'center' the sprite. as it is it looks fine but the aim is baised towards the upper left corner. (by one pixel diagonnaly, so it not gonna affect your aim unless you are shooting from one end of dod_hill_classic to the other... with a KAR98)
This I believe is a fundametal flaw of DOD if not the HL engine (and possibly many others... factor of 2 thing... there is no true center... ect ect)
Enjoy!