06-27-2003, 08:14 AM
Hopefully you have all beeing following my desperate battle in order to get the advancing spawns in my map to work. Well, now I finally did, so I feel I can show screenshots to you all.
There has been very little playtesting, so I don't yet know how the balance will work in the map, but I'm pretty sure it will work just fine. If not - I'll just make some adjustments.
without further ado, here you go:
the paradrop area (allied advancing spawns)
http://koti.mbnet.fi/tibe9mm/dod_commando01.jpg
the second flag area
http://koti.mbnet.fi/tibe9mm/dod_commando02.jpg
the second 88
http://koti.mbnet.fi/tibe9mm/dod_commando03.jpg
the first 88
http://koti.mbnet.fi/tibe9mm/dod_commando04.jpg
just some scenery
http://koti.mbnet.fi/tibe9mm/dod_commando05.jpg
the warehouse (first flag area)
http://koti.mbnet.fi/tibe9mm/dod_commando06.jpg
the cableway (allied initial spawns)
http://koti.mbnet.fi/tibe9mm/dod_commando07.jpg
the surroundings of the bunker where the documents are (also a flag area)
http://koti.mbnet.fi/tibe9mm/dod_commando08.jpg
So this is the deal with the scoring:
There are five control points. All of them give one point to team every 20 seconds. Two of them are 88 cannons as you can see. The canons are initially under axis control and if allies destroy them, they naturally move to allies' control (axis can't seize them back). The other three control points are normal flags which are initially neutral.
When allies destroy both 88 cannons, they get advancing spawns (since air-defence is destroyed, paratroopers can be sent)
The objective in the map is the documents that are held in the bunker that is shown in the last picture. Allies have to take those documents back to the cableway, and when they do, the round restarts and allies get 50 points. There is also a round timer, which is now set to 07:20. If the timer expires, the axis win and get 50 points.
I didn't include a download link for the map, since it hasn't been playtested yet. I don't want to start spreading out an unfinished map. The playtests should be done soon and then I can also give the download link. Meanwhile, comments on the pictures and the scoring system are appreciated.
There has been very little playtesting, so I don't yet know how the balance will work in the map, but I'm pretty sure it will work just fine. If not - I'll just make some adjustments.
without further ado, here you go:
the paradrop area (allied advancing spawns)
http://koti.mbnet.fi/tibe9mm/dod_commando01.jpg
the second flag area
http://koti.mbnet.fi/tibe9mm/dod_commando02.jpg
the second 88
http://koti.mbnet.fi/tibe9mm/dod_commando03.jpg
the first 88
http://koti.mbnet.fi/tibe9mm/dod_commando04.jpg
just some scenery
http://koti.mbnet.fi/tibe9mm/dod_commando05.jpg
the warehouse (first flag area)
http://koti.mbnet.fi/tibe9mm/dod_commando06.jpg
the cableway (allied initial spawns)
http://koti.mbnet.fi/tibe9mm/dod_commando07.jpg
the surroundings of the bunker where the documents are (also a flag area)
http://koti.mbnet.fi/tibe9mm/dod_commando08.jpg
So this is the deal with the scoring:
There are five control points. All of them give one point to team every 20 seconds. Two of them are 88 cannons as you can see. The canons are initially under axis control and if allies destroy them, they naturally move to allies' control (axis can't seize them back). The other three control points are normal flags which are initially neutral.
When allies destroy both 88 cannons, they get advancing spawns (since air-defence is destroyed, paratroopers can be sent)
The objective in the map is the documents that are held in the bunker that is shown in the last picture. Allies have to take those documents back to the cableway, and when they do, the round restarts and allies get 50 points. There is also a round timer, which is now set to 07:20. If the timer expires, the axis win and get 50 points.
I didn't include a download link for the map, since it hasn't been playtested yet. I don't want to start spreading out an unfinished map. The playtests should be done soon and then I can also give the download link. Meanwhile, comments on the pictures and the scoring system are appreciated.