Grenade Stun Effect?


Gurney Halleck
04-02-2006, 09:37 PM
Anybody know how to cause the grenade stun effect using entity I/O? Env_shake is close but is more of a earthquake type effect.

Ca-Chicken-Soup
04-03-2006, 01:05 AM
Originally posted by Gurney Halleck
Anybody know how to cause the grenade stun effect using entity I/O? Env_shake is close but is more of a earthquake type effect.
Check out the help for that env_shake, I recall that it says a shake of 0 or something does it. But other wise I have no idea :P

Gurney Halleck
04-03-2006, 06:16 PM
env_shake set to 0 turns it off. Looking around the web it appears to be a hard code with the grenade weapon as mentioned here:Wiki ProDoD Entry (http://developer.valvesoftware.com/wiki/Prodod) . I guess I'll try something else.

Wile E Coyote
04-03-2006, 08:41 PM
I dunno, an explosion that causes no damage maybe?? (I am an idiot when it comes to mapping :) )

tabu.jack
04-04-2006, 03:13 AM
Originally posted by Wile E Coyote
I dunno, an explosion that causes no damage maybe?? (I am an idiot when it comes to mapping :) ) i havent checked this out but it might be possible

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