[RELEASE] Vandal's 87th


Vandal
06-20-2003, 10:23 AM
Well, after hours of hard work I'm proud to say my new allied pack ROCKS! it replaces the americans only, with the 347th Infantry Regiment, 87th Infantry Division, 1st HQ battalion. This pack was made to commemerate the tirless effort of that squad, which included my grandfather, in the Battle of the Bulge and the crossing of the Rhine River. A little backround info on why I decided to do it and how...I just started to talk to my parents about what he actually did over there...there's so many stories of battles fought, friends lost and amazing luck. He was awarded the Bronze Star and was on the demolitions crew that set all the mines, grenade trips and traps in the days before the battle of the bulge. It's hard to imagine that someone you knew so well was over there doing that...its something you have to really think about to even comprehend. Anyway, this pack is dedicated to that squad....I think it came out well. Some insight on how I did it..I took 8th Guards 28th reskin, grabbed some belt, dirt and mud textures, took GenieD's 3rd ID pack and took his facial blood and wound textures, and the original DoD models, I put the blood on the faces and used 4 photos for the faces as well as 1 face from SpAsTic cHiLd's CS Wolf Recon pack. Cleaned it up, added some dirt and moved on to the helmets, also from 8th Guards wonderful pack. I put the 87th patch on the helmets without the outlining and brushed it to make it look worn. Same thing for the arms. I took the insigina's from my forums over at skullz.net (which I did originally anyway). I changed the pants coloring, and used 8th's dirt on there, and added some bloodstains using a light brush with transparency. I used a whole new skin for the leggings and the boots, (Also turned up the contrast) and recolored both jackets, and added the 1st battalion pin.

It was a whole lotta work, but it was fun, and worth it. I hope soome of you guys enjoy it! :)

(This time I gave all my credits the FIRST time AND in the readme! so there!!)

Here's the screenie:

http://vandal.weruniq.com/images/Screenshot.jpg

Extract the .zip into your dod/models/player folder:

http://vandal.weruniq.com/us-inf.zip

06-20-2003, 10:31 AM
Looks good man.

Sclass12
06-20-2003, 10:34 AM
the helmets look all...weird with the acorn

Sclass12
06-20-2003, 10:42 AM
great faces man, i took them and put them on some of my old models

Vandal
06-20-2003, 12:40 PM
Thanks I'm gonna work on some other stuff soon :)

muthatrucka
06-20-2003, 01:29 PM
These look good, but the acorn looks kinda big on the player. If they were smaller, it would be awesome. Nice faces too.

06-20-2003, 01:36 PM
RTCW faces?

Vandal
06-20-2003, 01:41 PM
On ONE model I used SpAsTic cHiLd's Wolf Recon pack which is BASED on RTCW, yes. It's photo realistic and it looks damn good. So no, its not directly taken, ripped or used off of RTCW either. I apologize to SpAsTiC cHiLd for not giving him the original credit, (which if you've ever seen his CS models) he RICHLY deserves (Even though he dosn't skin for DoD and thus would never post here.) Love ya SC!

Oh, and Trucka? It looks a tad strange in the Screenshot, but EXCELLENT in game.

symptom
06-20-2003, 01:46 PM
The screenshot seems to be down :(

muthatrucka
06-20-2003, 01:51 PM
Cool, I'll give em a shot then Vandal.

Vandal
06-20-2003, 01:59 PM
MY FTP hiccuped. Links are fixed

Pvt. Paradox
06-20-2003, 05:38 PM
i dont like the acorn patch nor the faces....except for the one with the sniper.....the rest...i have no idea why..but they just seem strange to me.

Sclass12
06-20-2003, 06:50 PM
yeah, there's one bloodied up face with his eyes looking to the side, which is pretty stupid. And all the other's look like they have flat faces. But i used the sniper face on my models

Vandal
06-20-2003, 10:35 PM
Thanks for the suggestions, yeah I'll fix the one looking to the side. And no the faces are not flat, they are modled off of the original faces, with new skins so they cannot BE flat. take a closer look. You can even see on the screen shots.

I plan on re-releasing this with a more messy and smaller acorn on the helmets, without the one on the back and 2 new facial textures.

Sclass12
06-20-2003, 11:41 PM
i didnt say they were flat, i said they appeared flat in game

Vandal
06-20-2003, 11:42 PM
I agree to an extent, thats why I'm doing the re-release, thanks for your intrest, bro :)

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