I can't finish my map without this piece of information


06-16-2003, 12:48 PM
again: I have two 88-cannons in my map. When Brits destroy them both, they should get better spawns. But I don't know how to do that. That is the only thing that keeps my map from completion.

So, will someone PLEASE tell me how to do it. I've heard it has something to do with relays and masters, but I've never used those entities, so a step-by-step explanation would be good.

Someone has to know how to do it.

Cracker
06-16-2003, 12:57 PM
http://www.mardymouse.co.uk/modules.php?name=Content&pa=showpage&pid=28

06-16-2003, 01:32 PM
I have read that, and it didn't help.

That tutorial is about one flag controlling the spawns. That's easy to make, since there is the 'master control point' property in the spawn-entity. But I have two control points, which both have to be in control.

I have been able to get a trigger work only when both 88-cannons are destroyed. I used a multisource, which the bth cannons targeted and the master targets a multi_manager, which triggers a few effects. I tried using the name of the multisource as the 'master' property in the advanced spawns, but it didn't work. I don't see why.

HELP!

06-16-2003, 04:56 PM
a multisource isnt a valid master just bridge the gap by using something like a env_state. that should fix it up

-iNw-Andy
06-16-2003, 05:37 PM
What you could do is have each cannon fire off a game_counter when it's destroyed. When the game_counter reaches its limit of two, it would target a env_state which would be used as the master for the spawn points.

06-17-2003, 03:34 AM
FINALLY!

Thanks a lot.

-iNw-Andy
06-17-2003, 10:01 AM
Just make sure you reset the game counter at round start because the game_counter retains its value across rounds. I had a problem with this in my map a long time ago - one team could win by completing only one of two objectives. I realized that they had captured one the previous round but had lost - the counter was set to one, so when they captured a single objective the next round the counter went to two and they won ;)

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