Source SDK problem


R0ke
11-20-2007, 06:29 AM
since the last update, and because of buying the orange box i have this problem.

for starting using hammer again in dod source, i have to rstored the game configurations, bu after this is done, and hammer works got this enormous problem:

in the top left window in hammer, i selected the option "3D textured shaded polygon" but it does not work and i always see it in 3D wireframe.

but if i use hammer with the game configurations steam automatically put on source sdk for team fortress 2, this option goes without problems

http://www.sovietsclan.com/roke1/dod.PNG

someone's knew how to solve this to use hammer in dod?? i need this option working for doing my maps xD

thanks

Mr-Softy
11-20-2007, 11:28 AM
Right click "SourceSDK" and set in its launch options:

-engine ep1

that should do it, but i dont think the Model Viewer thing works?

PR0PEN
11-20-2007, 04:35 PM
For Hammer´s model viewer

Hi guys, if you turn off the VGUI then you can use the old file browser to select the models.

{
In Hammer, go to the Tools menu and all the way down to "options".

Once there, go to the General tab, and all the way down, uncheck the "Use VGUI model browser" checkbox.
}

Still no hint of a proper fix yet, Mike has posted that he will work on it next . . .

siman0
12-14-2007, 03:57 AM
they fixed the normal map viewer now by the way

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