06-22-2007, 02:47 AM
I got a project I'm working on, non dod related. My major bug atm is I'm trying to use a model for half life that goes to an older version of the mod i'm coding for. So what ends up happening is the bones don't match and the model twists. I was wondering if any of you modelers could help me out and help me try to figure out whats wrong and somehow fix it.