[REL] DOD_FROGGER_Beta


r3n0
04-03-2007, 12:29 PM
I was bored so i made this map
link can be found
http://four.fsphost.com/r3n0maps/maps/dod_FROGGER_MAP_beta.zip

basically its frogger but dod source style

let me know what i should add to make it more playable (flags, more streets, slower cars etc)

thanks

have fun!

Sword
04-03-2007, 03:20 PM
screen shots?

r3n0
04-03-2007, 08:02 PM
screenshots? just take the 5 min and check it out!

Shane
04-03-2007, 09:11 PM
screenshots? just take the 5 min and check it out!

Its generally accepted practice here for someone to post screenshots of their maps, rather than tell players to d/l their map.

Rolk
04-03-2007, 09:18 PM
"No pics, no clicks"

McJewels
04-03-2007, 10:03 PM
the file is only 180k!

come on guys

why would you want to post a screenshot if a jpg is bigger than the map?


hah

Price|BigEz
04-03-2007, 10:07 PM
"No pics, no clicks"

QFT.

Im guessing you die if you get hit by a car or something? Or does it just push you along.

r3n0
04-03-2007, 11:46 PM
wowies


http://home.graffiti.net/r3n0/lazy.jpg

r3n0
04-03-2007, 11:47 PM
i suggest
mp_limitteams 20
bot bot bot bot bot bot bot bot bot bot bot bot bot bot bot bot bot bot

remember to post your suggestions back here on this forum

McJewels
04-04-2007, 12:59 AM
first suggestion: no cars inside each other... but i havnt even played it yet.

r3n0
04-04-2007, 01:25 AM
play it first

the cars dont start in eachother but they will pile up inside eachother if you block them

Furyo
04-04-2007, 01:34 AM
Moved this thread to the proper forum

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.