Dod Source Weapon Models
12-14-2006, 01:06 PM
Hi guys, I was wondering if anyone knew of a website that had a lot of custom weapon models on it. I have found custom weapon skins, but not really any custom weapon models. I would appreciate it if someone could help me out here. I really liked the DOD Editing center for old DOD, but for Source I can't find any models.
Wile E Coyote
12-14-2006, 02:46 PM
That's because there aren't a lot. Most modellers just keep re-making the same weapons that are already present in the default game, or they make models so polygon-heavy and un-optimized that only the most hard-core of machines can handle them well. It's been a gripe of mine :rolleyes: I think the real gravity of the situtation is that modeling and animating have gotten a LOT more difficult (i.e. the standards have been raised) with the newer games coming out. Gone are the days where someone could just bang out a model in a week spending only a couple of hours a night. Just one weapon model is now a MAJOR time investment, and from what I understand a bit frustrating too (hands that won't compile correctly, etc.)
12-14-2006, 03:01 PM
So far there's a custom BAR, Thompson, Garand and MP40 that have been released. The MP40 model by Soul Slayer has two different skins (one by Sproily, the other by Kimono). The Garand model by Short Fuse has two skins as well, by Sproily and one by Millenia. The BAR which is also by Soul Slayer currently has one skin by Twinke Masta. I forget who did the Tommy.
There's also a custom P38 model by Twinke Masta with skins for it by Expert & The Tub
Custom Colt 1911's are everywhere.
There's also stuff that hasn't be released yet. A custom MG42 model as well as a custom K98 model. As well as a Panzerschrek model. There's lots of stuff out there, you just have to know where to look.;)
I'll find the links and post them here.
MG42 (needs UV'ed and Skinned)
Here's the K98:
12-14-2006, 04:03 PM
Thanks Fellas. Yea I figured that it was a lot harder to model in Source and that would probably be a major reason why there wasn't much out there. Thanks for the links btw!
12-14-2006, 04:06 PM
Also, most modders have left DoD since Source came out because it is a wildly different game than it used to be, and not that much fun any more.
All the great modellers and skinners have left, a handful have came to the community and made outstanding work, but the bulk of the people left.
You used to be able to come here every day and check the release forum and it would be completely full of new releases every single day.
Now you're lucky to get a release once a week.
Unfortunately the game is dead in the hearts of most of the people who made all the custom content. It's a shame, really.
But give major kudos to Wile E. because he is putting out some of the highest quality stuff ever released.
12-14-2006, 05:38 PM
Forgot the P38:
Once again, these are custom models ..meaning alot more polies than the defaults.
And Wile's right, it's hard to get the hands looking right. (Look at that Thompson). Which is the main reason why I don't like using custom models in DoD:S
12-14-2006, 07:54 PM
Yea that is sad to think about. Our clan has had a lot of trouble keeping an active server and recruiting more members. DOD Players definetly declined after Source came out. We are actually looking into some other games in addition to DODS. We'll see how it goes.
BTW I have seen soem of these models at different sites before, and yes the modelers that are working for Source are doing a great job. I never have modeled and never will probably, just not my game to play, but I do know a lot of people that used to model for DOD 1.6 and they put out some pretty impressive work just as the few DODS modelers are doing. Wile E. is a name I have seen around in 1.6 and Source models I believe and I always did like his work.
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