[REL] dod_hamburgerhill_b2


Fr3t
10-07-2006, 10:51 AM
Hi all

Just a little fun map, nothing serious ;)

- 32 spawns
- 3flags
- Spawn protection

Screens:

The Hill (http://olivier.prevost2.free.fr/dod_hamburgerhill_b20004.jpg)

trenchees (http://olivier.prevost2.free.fr/dod_hamburgerhill_b20006.jpg)

DOWNLOAD (http://www.dod-spqr.com/request.php?234)

I already know about the bad displacements but b3 is coming
soon...

CREDITS:


- Cow model by Pedroleum
- Trenchees by Waldo
- Andy's prefab bunker

**QUESTION**

I have just seen that "dod_hamburgerhill" is in the map name reference database as a WIP, is it mine ( post from dodfederation forum ) ??

If not please tell me !

pedroleum
10-07-2006, 11:40 AM
looks nice! i like small maps from time to time! :)

RA7
10-08-2006, 06:06 AM
So true :D

Bocasean
10-10-2006, 05:09 PM
Great map and unique concept. Is there a method to the central jail opening, or is it random?

Also, it's hard for people to get into the very top bunkers, due to the clipped "ceiling." Please raise it for the next release.

Fr3t
10-11-2006, 11:35 AM
Thx !


Near jail's doors there are buttons, because of the lights they look like little black squares.. I'll fix it.

You are right about the top, i'll raise it bit. I have already "cleaned" the displacements, just looking for something more fun... for the next beta !

Does anybody accept to make an overview for me ? I think it would be nice to play with..

</HMT\>Paintrain
10-11-2006, 02:25 PM
I like the map, but I think the hills need some smoothing out, there are a ton of spots where you get hung up trying to walk up the hills or out of the craters that the flags are in.

Fr3t
10-11-2006, 03:13 PM
You're so right ! Sorry for that, the b3 will be better.

dimeric
10-12-2006, 12:43 AM
Fine job Fr3t

Gallica
10-12-2006, 09:47 PM
New version==>hamburgerhill_b3
download here (http://www.dod-spqr.com/request.php?234)

StreamlineData
10-14-2006, 05:10 AM
Originally posted by Fr3t
**QUESTION**

I have just seen that "dod_hamburgerhill" is in the map name reference database as a WIP, is it mine ( post from dodfederation forum ) ??

If not please tell me !
Yeah. I was the one who reserved the name back in June (or even earlier...). But no worries... I ended up scrapping the map. :)

Pvt.Snail
10-14-2006, 07:43 AM
This map is what we were looking for, but found that even in b3 the spawn protection does not work, you are able to enter the Axis spawn without trouble. On one Axis spawn you cannot exit or enter without ducking because the grass is sticking through the cement wall. Still alot of places one gets 'stuck' at...will wait for next beta. :(

RosietheRiveter
10-14-2006, 07:46 AM
Purple checkerboard instead of the netting over trenches

mn9500
10-14-2006, 08:13 AM
Originally posted by RosietheRiveter
Purple checkerboard instead of the netting over trenches
im getting that too.

Fr3t
10-14-2006, 11:21 AM
Arrrrrgggggg pakrat mistake sorry for that guys, i'll fix it as soon as i can !

Same thing about the stuckin' things & spawn protection

**Thx Streamlinedata !!!**

StreamlineData
10-15-2006, 07:42 PM
Originally posted by Fr3t
Arrrrrgggggg pakrat mistake sorry for that guys, i'll fix it as soon as i can !

Same thing about the stuckin' things & spawn protection

**Thx Streamlinedata !!!** Yeah, no prob. I also updated the mapname entry with your map :)

Fr3t
10-16-2006, 12:35 PM
so Thx again !

I think the gameplay of the b1 was funnier, much simple, b4 in the week..

Propaganda
10-18-2006, 01:52 PM
Can you just post the netting texture with the path to the file and we can add it to a res file?

Fr3t
10-19-2006, 12:14 AM
yeah why not, but i may have finished another beta for tonight..

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