[MREL]U.S. 103rd Infantry Div. v2


Arsenal
05-28-2003, 03:29 AM
I have made a couple of small changes to my first set on request of the community. This will be my final version of this set.

First of all JAGGEDUK & Smitty requested dirt :). I have applied Sargent. Smash's dirty faces to the models. His work is probably alot better then I can do, kudos sir!

Also, Sclass12 requested the officer bar on the Tommy class helmet be narrowed and elongated. After checking every source I can I would have to say he was certainly correct. This I have done as well.

Another minor edit I made was just to the Cpt. bars on the helmet. In game the gap between them looked black. I have greened it up a bit.

CREDITS
Vandori ~ 2nd Rangers set textures
folken ~ dark tanker jacket textures
Sargent. Smash ~ Dirty face textures
Arsenal ~ bare minimum to make 2nd Rangers into 103rd Infantry. :p


Dedicated to the men, and of course the lovely lady of the 103rd Infantry Division Clan, especially the American members who endured all of my earlier efforts going into making the Americans into Canadians in previous versions. These are for you guys, you are the best!

PIC BEFORE EDITS (http://digitalmelee.com/arsenal/103rd.gif) Still give you an idea of the uniforms as they have not changed.

PIC OF UPDATES (http://dodec.dodstudios.net/images/103rdv2.jpg) Tommy model shown, all classes have dirty faces. (http://www.boomspeed.com/tutorials/us.gif)

DOWNLOAD (http://dodec.dodstudios.net/filedb/pafiledb.php?action=file&id=453)

And also, please visit the 103rd Clan at their 2 usual haunts, Kustom Kettle (http://www.kustomkettle.com) & Dead Bob's (http://db.axxess.ca).

folken
05-28-2003, 03:30 AM
nice work.
edit: might just be the screens, but the patch looks like it's streched vertically. i realize you want this to be your final release, but if it isn't just the angle of the screens, you may want to shrink it a bit in whatever you're editting with.

HS The Whap
05-28-2003, 03:34 AM
I agree. Nicely done.

Arsenal
05-28-2003, 03:39 AM
Originally posted by folken
nice work.
edit: might just be the screens, but the patch looks like it's streched vertically. i realize you want this to be your final release, but if it isn't just the angle of the screens, you may want to shrink it a bit in whatever you're editting with.

It is actually slightly oval horizontally on the texture to combat this.... that old familiar tune.... looks better in game :D

folken
05-28-2003, 03:40 AM
heh, i'll trust your word.
'and the capt's helmet is growing on me.

05-28-2003, 04:00 AM
Yes, very nice.


They look alot better I must say, the added dirt on there faces is sweet, great work. :D

/Me dls /Me uses :p

Arsenal
05-28-2003, 04:26 AM
Thank you JAGGEDUK, and thanks for using them. I hope they stay on for a long time lol. (How long do us MSA whooers stay with one set.... even our own lol.)

Any recognition for the dirt on the faces must go to Sargent. Smash though, all I did was import his textures with HLMV. :D

Sclass12
05-28-2003, 02:07 PM
you fixed the officers bar, now let me kiss you!

*KISS*

Wait, are you a dude?

*Goes and washes out mouth*

Great work *spit*

Juggaknot
05-28-2003, 02:46 PM
What a great release well done. I'll be usin these from now on mos def.

05-28-2003, 03:05 PM
Well done. Mirror (http://dodec.dodstudios.net/filedb/pafiledb.php?action=file&id=453) at the dod editing center (http://dodec.dodstudios.net).

Arsenal
05-28-2003, 03:35 PM
Originally posted by Sclass12
you fixed the officers bar, now let me kiss you!

*KISS*

Wait, are you a dude?

*Goes and washes out mouth*

Great work *spit*

Ewwww don't let this guy near ya, he tried slippin me tounge!

Thanks for using though guys, and thanks for the mirror.

05-28-2003, 08:04 PM
very nice. I like the green, maybe ill add my historically inaccurate camo so it'll look that much cooler. ;)

oh and btw *bump*

Arsenal
05-30-2003, 04:45 AM
I just realized while playing with this pack that people with the carbine model have the stripes on their sleeves, and the Cpt's Helmet. Looks kinda dumb. Obviously then on the original models that class would have had the NCO helmet.

Would anyone be interested in doing a model fix to that? It would be really nice to have a 4th helmet choice so we can have the Officer bar on the Tommy class, and the NCO bar on the Carbine class. Also put them in the Tanker jacket so you don't have the Corporal stripe. I will do another version with these if someone can help me out with the model............... pleease... :confused: :rolleyes: ;) :D

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.