Congrats to those who have shipped their map


PickItUp
11-03-2005, 05:25 PM
The sdk is on its way I promise. To those who have completed a map and released it, congrats and good luck in the future with new projects.

Unk
11-03-2005, 07:43 PM
WHATS GOING TO BE IN IT? IS TIGGER_HURT GOING TO HAVE TEAMS ON IT?

StreamlineData
11-03-2005, 07:49 PM
Originally posted by Unk
WHATS GOING TO BE IN IT? IS TIGGER_HURT GOING TO HAVE TEAMS ON IT? Wow. :PARROT:

Can't wait for that SDK!!!

Any solid date on that release, PIU? :cool:

FuzzDad
11-03-2005, 09:12 PM
Originally posted by Unk
WHATS GOING TO BE IN IT? IS TIGGER_HURT GOING TO HAVE TEAMS ON IT?

no...but a Eeyore_hurt might be....

BTW...CAPS don't cut it here...and trigger_hurts don't need to have teams associated with them...you use a filter to tell the hurt to only process the hurt for a specific team.

Unk
11-03-2005, 10:52 PM
Originally posted by FuzzDad
no...but a Eeyore_hurt might be....

BTW...CAPS don't cut it here...and trigger_hurts don't need to have teams associated with them...you use a filter to tell the hurt to only process the hurt for a specific team. im sorry caps is my talk in game i was not yelling sorry

[oap]Agent_S
11-04-2005, 02:12 AM
Originally posted by Unk
WHATS GOING TO BE IN IT? IS TIGGER_HURT GOING TO HAVE TEAMS ON IT?

If your trying to make spawn protection I got a trigger_hurt to work heres how,

Create a brush covered in trigger texture covering the area you want to protect, Tie it to "entity trigger_hurt" and give it a name e.g. "allies_protection"

then create an entity "filter_activator_team", give it the name "allies_protectionfilter", in filter mode change it to "allow entities that match criteria" and in the filter team number change it to "wermacht"

now go back to your origional trigger_hurt "allies_protection", go into its properties and in the "filter name" field type "allies_protectionfilter"

Hey presto any Axis intending on spawn camping will be damaged to the ammounts you set up.

Hope this helps

wickit
11-04-2005, 05:26 AM
weee soon
i want my mortar field back please

need my 88 to fire in more than 1 spot
unless some knows how to do that
with whats available ??

Unk
11-04-2005, 12:57 PM
i just put axis in the filter and only the axis get hurt

haircut
11-05-2005, 03:03 PM
Originally posted by PickItUp
The sdk is on its way I promise.

/me gets excited :donrluvs:

JohnnyBeverage
11-05-2005, 04:08 PM
Originally posted by haircut
/me gets excited :donrluvs:
Same here. Gotta get my head back in the mapping game.

Loco
11-05-2005, 04:41 PM
Originally posted by PickItUp
The sdk is on its way I promise

This can only mean a huge w00t!!!! for the community!!!:D

Ubiquitous
11-05-2005, 04:48 PM
Originally posted by FuzzDad
no...but a Eeyore_hurt might be....

BTW...CAPS don't cut it here...and trigger_hurts don't need to have teams associated with them...you use a filter to tell the hurt to only process the hurt for a specific team.
lol i hope i'm not the only one who caught his whinnie the pooh reference to counter the trigger misspelling. eeyore hahahaha.

Ace_McGirk
11-06-2005, 02:16 AM
Originally posted by PickItUp
congrats and good luck in the future with new projects.



That line sounds ominous,is that meant as a compliment or a goodbye?

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