DoD:S Grass Sprites and Detail Sprites


jonnyboi
10-05-2005, 03:37 PM
I am pretty sure the manual set up does not include the detail.vbsp for using the DoD detail sprites. To manually make this happen get GCFScape, and browse the Day of Defeat Source Files for the "detail.vbsp" file. Extract this out of the GCF into your day of defeat/dod/ root.

Now when you use certain textures when compiling DoD maps you can get the grass, skybox tree sprites!

:D

I know this sounds confusing, so just ask if you have any questions. I just added them to my field here:

http://www.jonmichaelcreations.com/dod_market2.jpg

plox
10-05-2005, 04:56 PM
I used the manual config and the sprites worked for me. It was acually a nice suprise, I didn't know you could do that. :)

jonnyboi
10-05-2005, 05:20 PM
so i guess this thread is useless then :p

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.