dod_jura_b1: Preview


05-20-2003, 06:39 AM
well some changes since last post. A flag added, some spots with too high r_speeds (800wpolys) rebuilt, more spots... There is still some work to do but I'll try to release it as soon as possible for you guys to test it if you please and give me some feedbacks.


http://www.dodstudios.net/uploads/uploads/dod_jura01.jpg
http://www.dodstudios.net/uploads/uploads/dod_jura02.jpg
http://www.dodstudios.net/uploads/uploads/dod_jura0003.jpg
http://www.dodstudios.net/uploads/uploads/dod_jura04.jpg
http://www.dodstudios.net/uploads/uploads/dod_jura05.jpg
http://www.dodstudios.net/uploads/uploads/dod_jura06.jpg
http://www.dodstudios.net/uploads/uploads/dod_jura07.jpg
http://www.dodstudios.net/uploads/uploads/dod_jura09.jpg
http://www.dodstudios.net/uploads/uploads/dod_jura10.jpg


No overview yet but soon come too!!! (not enough time :( )

05-20-2003, 06:43 AM
Looks like a fun map, GJ.

kleinluka
05-20-2003, 06:57 AM
looks extremely boxy to me

05-20-2003, 08:25 AM
looks really good, maby a little more destrustion tho

05-20-2003, 12:21 PM
Originally posted by kleinluka
looks extremely boxy to me

Sorry man but I'm not english nor american and I wonder what you mean by "boxy": not enough open space, that's it?:confused:

05-20-2003, 04:07 PM
A box is a cube (think gamecube). What he means is that all the buildings are very square like.

Besides the squares being so square, it looks good.

05-20-2003, 04:14 PM
Oh ok

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