Preview : Dod_Railroad2


Insta
05-17-2003, 07:20 PM
Not much to say.

http://www.undertheinfluence.org/rr2/1.jpg
http://www.undertheinfluence.org/rr2/2.jpg
http://www.undertheinfluence.org/rr2/3.jpg
http://www.undertheinfluence.org/rr2/4.jpg
http://www.undertheinfluence.org/rr2/5.jpg

And that was that.

05-17-2003, 07:26 PM
Wewt! looking very good. Can't wait to see this map released.

05-17-2003, 07:27 PM
Neither can I... :D

NC17
05-17-2003, 07:36 PM
It is looking great but the light is a tad to bright and hurts the eyes a bit

rotzbua
05-17-2003, 07:42 PM
maybe a lil darker lightning, but really cool, i like it :)

Band of Sisters
05-17-2003, 08:56 PM
You know you can always be assured it will run on the Kettles once it is released. ;) Looking real good and I can't wait to play it!

Jello_Biafra
05-17-2003, 11:03 PM
gj instacrome

Colonel Forbin
05-17-2003, 11:08 PM
Looks good man, I used to like Railroad. Then I suffered a 6 hour rapping on it in BFE. Is this map still allied biased?

Dead
05-18-2003, 01:46 AM
very nice :D canīt wait to play teh new version :D

Kehldon
05-18-2003, 02:06 AM
Its looks very nice but where is the RAILROAD!?! :D

Astro
05-18-2003, 08:09 AM
All the walls seem so straight, its just too boxy, the thing with having a wall go up and then having a sky brush that close just doesn't look right, maybe darkening the light will help, add some more bumps and such for terrain.

05-18-2003, 10:20 AM
looks awesome man, cant wait

RA7
05-18-2003, 10:49 AM
Originally posted by Instacrome
Not much to say.

but a whole lot to pimp for meh...:-)...nice work.

ender
05-18-2003, 12:33 PM
some suggestions:

work with the lighting and sky. Has potential for a great atomsphere, just needs some lighting work to cap it off...

add some foilage, terrain and/or mountains around the allies part of the railroad (near the spawn, screenshot 4)

It gives off too much of the "end of the world" feeling

labelkills
05-18-2003, 12:53 PM
Originally posted by ender
some suggestions:

work with the lighting and sky. Has potential for a great atomsphere, just needs some lighting work to cap it off...

add some foilage, terrain and/or mountains around the allies part of the railroad (near the spawn, screenshot 4)

It gives off too much of the "end of the world" feeling



I agree with ender....and also, the map looks like its all scaled too large. or is that just me.....

German Killa
05-18-2003, 12:58 PM
wanna see more :D

Craftos
05-18-2003, 03:24 PM
I hope you fixed Axis spawn. Allies could spawn camp and block Axis exit with ease.

05-18-2003, 04:13 PM
i loved the first one lets hope this is as good

Thursday
05-19-2003, 06:25 AM
any news, will it be released soon?

Shane
05-20-2003, 11:49 AM
Loved the original! Have you given better/more cover for the respawn exits? That was the only real issue w/ the original, it was incredibly easy to respawn camp.

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.