nade decals on wall [hl1]


PanFrie
06-17-2005, 04:45 PM
ok, im tryin to make a nade training map for a clan, and i have all these boxes in the air, but when i thro nades at then the decal wont apear on the side for some reason. and way i can make it work?

travis
06-17-2005, 08:31 PM
please make a new thread with every single question you have. it helps to keep the forum a mess.

PanFrie
06-18-2005, 01:09 AM
sure thing boss.

actually iuts cause i thought of this a while after my other one, and i could tchange the title of it

travis
06-18-2005, 06:30 AM
people still read

TheMiede
06-18-2005, 05:59 PM
WHy do u want the nade decal to appear. And if it is necessary, just apply the decal in hammer.

travis
06-18-2005, 08:50 PM
do you have a small decal limit in dod? i dont think grenade decals appear on walls. only bazooka

PanFrie
06-18-2005, 08:56 PM
Originally posted by TheMiede
WHy do u want the nade decal to appear. And if it is necessary, just apply the decal in hammer.

cause its a nade training map, and i want to be able to see if they actually hit it,

and i think your right about the rockets travis

josh_u[RR]
06-18-2005, 09:25 PM
Originally posted by travis
please make a new thread with every single question you have. it helps to keep the forum a mess.

wow, and posting about it cleaned it right up :rolleyes:

panfrie, you could always make the boxes func_breakables. would only work for the first guy through, but you would know if they hit them.

PanFrie
06-18-2005, 10:17 PM
lol... thats kinda funny, i tried that, and made them only destroyable by nades... funny part is, the explosion would break it, it was the nade hitting it (physically hitting it) that would break it.

travis
06-18-2005, 10:56 PM
I dont see what you even need a "nade training map" just play dod.

PanFrie
06-18-2005, 11:00 PM
cause none of the maps have exactly what they need, and they wuold liek one for practicing how to do it in multiple senarios without changing throught 5 different maps.

travis
06-19-2005, 01:03 AM
then its kinda contradictory dont you think?

why prac something that you wont use, doesnt make sense.

PanFrie
06-19-2005, 04:34 PM
... they WILL use it, but they dont want to waste time by switching through 5 maps to practice it! its not that hard of a concept!

travis
06-19-2005, 08:09 PM
point is the only way to practise is to play dod itself, with other people.

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