[MREL]**Dod_getriebe_b3**


05-16-2003, 04:03 PM
//posted on KK

here's the 3rd version of my map dod_getriebe, its set during the early morning. It has some destructable buildings and walls for you to blow up, and a tweaked point system that should keep the scores tighter. here are some older pics, a few things have changed since these. Gameplay was similar to railroad in 3.1, but is untested in V1.0

http://webpages.charter.net/tahapo/getriebe1.jpg
http://webpages.charter.net/tahapo/getriebe2.jpg
http://webpages.charter.net/tahapo/getriebe3.jpg
http://webpages.charter.net/tahapo/getriebe4.jpg
http://webpages.charter.net/tahapo/getriebe5.jpg
http://webpages.charter.net/tahapo/getriebe6.jpg

these images do no justice to the map, load it up and check it out ingame :D

**DOWNLOAD** (http://webpages.charter.net/tahapo/dod_getriebe_b3.zip)

05-16-2003, 04:04 PM
Looks kewl man, I'll have to try it out... :)

05-16-2003, 06:23 PM
wow, 47 views and 1 reply, must be worse than i thought:(

Gorbachev
05-16-2003, 06:35 PM
I d/led it, I'll test it out and give a little feedback.

05-17-2003, 12:18 AM
I'm getting an error when trying to load up the pictures.

"Website Not Responding"

Could be the reason for no comments.....







:(

German Killa
05-17-2003, 12:31 AM
dl and pics don`t function :confused:

Godcha
05-17-2003, 12:48 AM
download and pictures works fine...

thank you very much PyROZen :cool:

it looks really good! iŽll start to create waypoints for this very soon...

do it on!

greetz,

Quakah
05-17-2003, 01:33 AM
great :D I always loved playing this map!!! GJ

05-17-2003, 02:03 AM
looks nice I'll try it ingame

05-28-2003, 07:24 AM
I think its always been a great map, When I play online it works fine, but I enjoy playing offline with the bots but can't on this map the error is below, I have retail but also installed the mod to see if it gave me the same error and it does, any help?

David

Host_Error: PF_precache_model_I: 'sprites/mapsprites/caparea.spr' overflow

05-28-2003, 11:15 AM
that error is caused because i used so many entities in the map. The .bsp is loaded with as many entities as you can use, and 1 more causes the map to not load at all. I am releasing b4 in a few days so just hold tight till then. It has much lower r_speeds and more destrucable buildings. I also eliminated that error by removing my entity based trees and replaced them with Dod team trees.

Bishop
05-28-2003, 02:43 PM
No offense PyROZen, you have lots of mapping talent but dod_getriebe is horribly unorganized with no real objective except to walk around aimlessly and running into enemies....

I've tried it on the kettle many a times and just can't get a good feel for it.

-Bishop

05-28-2003, 07:32 PM
Thank you for a reply. I'm waitting. B4 sounds great. 95th maryland Sever has enjoy running the map under 3.1 and running it now under 1.0 works great the players enjoy it.

Duke

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Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.