My contribution to lack of originality here


Billie|Joe
04-21-2005, 09:25 AM
http://home.comcast.net/~pvt.malarkey/garand2.jpg

.. The main wood party is really messed up.. the mesh stretches it quite a bit :o The metal too lacks small detail. Don't mind the texture misalignments.. can't quite seem to compile it w/o cropping (comes up with "unknown studio command" when trying Jed's little trick)

[/CPR to the MSA forums]

Trp. Jed
04-21-2005, 11:38 AM
I posted a solution to the cropping in your other thread.

Billie|Joe
04-21-2005, 05:50 PM
Originally posted by Billie|Joe
(comes up with "unknown studio command" when trying Jed's little trick)

;/

Divium
04-21-2005, 06:16 PM
noice


If you release it for DoD, I'll probly convert it to Source.

LtSmith
04-23-2005, 10:50 AM
Quite nice, I like it quite a bit. Other than those faults that you yourself pointed out, it's a very solid looking model you have there.

Makabi Gafera
04-24-2005, 04:45 AM
it's the default DoD model, unless I'm mistaken. as far as I can tell, he's just reskining it.

Genie
04-24-2005, 09:04 AM
Very nice job, aside from the previous comments, I would recommend you add some more lighting definition to the back metal parts (where it's stamped w/ "Springfield Armory" etc). Right now the texture kind of blends together and there isn't much definition to the edges.

Hot skin, I love it.

GothicSnake
04-25-2005, 09:19 AM
It could use some work that I can't help on b/c I'm far from even a novice with this modeling/texturing thing, but even in it's current state I'd use it provided it had some kick-ass anims. :D

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