[REL]STG-44 V2 (Hi-Res)


Splinter
12-05-2004, 07:28 PM
Skin: Splinter
Animations: Splinter
Model: Mixelplux
Further Model Enhancements: Splinter
Model conversion: Devin Kryss
QC editing: Splinter
Sounds: Various mods and sound editors


New Origins
New Animations
New/Altered textures
Hi-poly bullets
Hi-poly model parts


***LINK*** (http://home.comcast.net/~splinter-mark/STG-44_V2.zip)
http://img70.exs.cx/img70/6933/i5mstg44.jpg

Splinter
12-05-2004, 07:30 PM
In-Game Screenies:

http://img70.exs.cx/img70/3048/f0cavalanche1.jpg
http://img70.exs.cx/img70/5951/e9davalanche2.jpg
http://img70.exs.cx/img70/528/v7navalanche3.jpg

Guyver
12-05-2004, 07:33 PM
My God dude,you're a machine ...I like it.:D

soobin
12-05-2004, 07:38 PM
man ur tooooooooo kind to us ur the man


using

i hav a folder called splinter on my desktop


i love the animation & model.. especially the barrel holding is amazing thats how u hold the stg44

soobin
12-05-2004, 07:44 PM
guys dont just download and go away but post a reply
that wud be so nice

Billie|Joe
12-05-2004, 08:50 PM
Originally posted by soobin
guys dont just download and go away but post a reply
that wud be so nice

uhh, there's not much left to say that hasn't been before besides "awesmome"

oooh i got one, the misalignment down the middle is a bit annoying.. but again, it's not not fixable

oh and you didn't include the sexy brit sleeves :( .. but again, it's not not fixable

HammeR [OwP]
12-05-2004, 08:59 PM
Very good, Like the animations and the high poly bullets.

Doc Orange
12-05-2004, 09:03 PM
that thing's a beast....










im using...

Dying Robot
12-05-2004, 10:25 PM
Never thought I'd replace your first version of this model...but I was wrong.

Simply stunning.

BrewHaHa
12-05-2004, 10:50 PM
Hmmm, no ironsights model?


Nice job.

Toejam Football
12-06-2004, 12:18 AM
I dont usually reply but the Model/Skin is great and I wont be changing the origins (I usually do)

mXed.dk
12-06-2004, 01:41 AM
im too lazy to do this part

HappyFunBall
12-06-2004, 02:05 AM
I aspire to be this good one day.
I'm working at it... but I'm a looooong way off.

Splinter, I know you receive a huge amount of praise, but I just wanted to thank you for committing your time & effort to improve the look of our gameplay. The work you do is staggeringly good, and I'm very glad you share your work with us. Thank you.

PsychoPimp
12-06-2004, 04:42 AM
aw man .. make a new subforum just for splinter's releases .. he is just too uber for the normal release-forum :D

Disciple
12-06-2004, 08:02 AM
Too dark. All your skins look way too dark.

Engineer
12-06-2004, 08:14 AM
Then use IrfanView and make it brighter.

Intifada
12-06-2004, 09:42 AM
i also like the custom sounds u release with the new versions of ur work they, sound so metallic and just great.
but one thing i am really looking forward to see is a nice (<-selfexplaining) springfield... :kitty:

(and maybe a hint where to get these shells)

Steffmeister
12-06-2004, 09:56 AM
u really should do something about those horrific knives the allies use, they dont look too good. and the greaser could also need a proper redesign.

Disciple
12-06-2004, 10:21 AM
He's done the M3 before... look in DoDEC.

Intifada
12-06-2004, 10:58 AM
i know the greaser on dodec, but i think the model itself didnt look that good. since it looked like a compilation of soda-cans to me its the only splinter skin i dont use.

Disciple
12-06-2004, 11:39 AM
M3 Bayonette. :rolleyes:

{tBs}IamDoydy
12-06-2004, 11:49 AM
This is nice splinter

But i find that the way the weapon is held is very... odd. i'm not saying its 'wrong' but i think that it looks much better when he holds it closer to the magasine (like the corner where the magasine attatches). It just makes more sense to me, although i have seen pictures of it being held like this too.

im sure its just personal preference, goob job on the skin anyways.

Splinter
12-06-2004, 04:20 PM
Too dark. All your skins look way too dark.

This doesn't even close to "dark" compared to other MP44s.

Intifada
12-06-2004, 05:16 PM
Originally posted by {tBs}IamDoydy
But i find that the way the weapon is held is very... odd. i'm not saying its 'wrong' but i think that it looks much better when he holds it closer to the magasine (like the corner where the magasine attatches). It just makes more sense to me, although i have seen pictures of it being held like this too.

thats my impression, too, it makes the arms look small and thin. but all in all it makes the weapon feel more beefy, i see my self ignoring its recoil to my advantage now, while using the earlier version i just thought the recoil was tooo heavy, its all about psychology.

btw
seems he changes his sig more often than i am posting here (0.92 times a day)

darkflame
12-06-2004, 06:33 PM
HOT HOT HOT!!!

Cpl.1nsane
12-10-2004, 06:28 AM
Looks great , but the links borked

Jaco Pastorius
12-10-2004, 02:10 PM
I WANT THIS NEED MIRROR!!!

I love all of your work splinter.

LtSmith
12-10-2004, 03:30 PM
hes pumping out perfection at an unbelievable rate. at this rate, who knows when we will see that springfield :)
i hope he continues working on dod source when that comes out.

Splinter
12-10-2004, 04:27 PM
Sorry for the lik, but all my files have been delted for some reason from my account.

I re-hosted it so the link is fixed. :)

Jaco Pastorius
12-10-2004, 04:41 PM
Thanks Splinter. Theres always DODEC also....but alot of dip:hamster::hamster::hamster::hamster:s post crap when they rate things.

Stuka
12-10-2004, 06:11 PM
Looks great but I preferred V1, I like being able to see the part of the stock


Unless of course you just zoomed past it, and in that case, ignore this..

Jaco Pastorius
12-11-2004, 01:21 AM
I just noticed that the reload unimation is a bit fast but that doesn't bother me. Still very well done.

kwsn
12-11-2004, 09:03 AM
i like it and i love the STG44 period

jojostrike
02-21-2005, 11:12 AM
nice!!

Meleculo
02-21-2005, 12:14 PM
Why did you go to a thread that ended last Christmas just to say "nice!!" ?

Mr.Frendly
03-24-2005, 02:56 PM
Link is down if someone could pm me it or something I would appreciate it

Guyver
03-24-2005, 06:38 PM
I could've sworn this was DoDEC,but it isn't.

I have it.:)

LtSmith
03-25-2005, 03:27 PM
Originally posted by Meleculo
Why did you go to a thread that ended last Christmas just to say "nice!!" ?


jojostrike
"Fresh meat"

Mr.Frendly
04-14-2005, 10:41 PM
Plz someone you can send it to

littledavid.parry@gmail.com

Guyver
04-14-2005, 11:54 PM
Like I said,I have it. I'll see if I can get it hosted on DoDEC. :)

Vanquish
04-15-2005, 02:08 PM
Yeah, I want this a lot too.

UnlistedDog
04-20-2005, 04:29 PM
It definatly needs a new hosting place, I wanna get this work of art!

Vanquish
04-20-2005, 04:30 PM
Amen to that!

Intifada
04-20-2005, 05:21 PM
tbh, v3 or what it was looked better (from the origins and the model itself)

Guyver
04-20-2005, 05:54 PM
ez asked me to mail it to him and he'll upload it onto DoDEC. :)

Guyver
04-21-2005, 04:46 AM
Sorry, couldn't edit my above post...The file has been sent to ez,so it shouldn't be too long before it's up on DoDEC. :)Originally posted by Intifada
tbh, v3 or what it was looked better (from the origins and the model itself) This is V2 and it's the same model...:p

ez
04-21-2005, 10:53 PM
Ok guys, its on the DoDec now. I cant believe we didnt have it on there before.:rolleyes:

DOWNLOAD
http://www.edgefiles.com/file.x?id=/hlgaming.com/dodec/splinterstgv2.zip

Billie|Joe
04-21-2005, 11:07 PM
the pop-ups ate it






<3

Guyver
04-21-2005, 11:17 PM
Thank you ez :D

Intifada
04-22-2005, 07:37 AM
Originally posted by Guyver
This is V2 and it's the same model...:p

whatever model i was talking about, i meant the one that was defoved and didnt look like a dog cookie (p and w models are the same, just the v one differs)

UnlistedDog
04-23-2005, 12:20 PM
Yay! Thank ya ez and Splinter :D

FLIPINOMAD
05-07-2005, 08:15 AM
a master piece, truely beautiful and worth the download

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.