[HELP] need stuff again ;D


travis
10-14-2004, 04:11 AM
sup boys, again i need a little help to gather a few things for my upcomming maps (dod_maisy + dod_harbor) ive allready grabbed a few of spines textures for dod_harbor - i just cant stay away from this crates! so on with it, these are things i really really need to get these 2 maps out there so please if you can help i will appreciate it.

Texture - Metal, something i can make bars out of ect... maybe a slightly rusted texture would be handy also.

Texture - A good mesh texture! there are a few mesh/fence textures out there but none i would call 'good' this may require someone to make me one ;o full credit for whoever makes any textures for use in my maps of course.

Model - Light model that hangs off a bulding much like the model named i think "lamp" will post pic for those who dont know.

Model - snow flak88 ;o!

Model/Texture - shipping container, pretty rough looking, for those who dont know what i mean refer to the huge steel containers in cs_assault, it would be great if someone made a real nice looking one for dod use.

Model - anything industrial like factory things ect.....

Model - civilian truck model, snow if possible but not necessary.

Model - Tire! trust tires car tires any tires!

thanks to anyone who helps me here, full credit for it - due to format i lost a lot of links to grab models from ect and google is no good!

thx,

travis
10-14-2004, 04:18 AM
something that uses the same principle as this light but looks more like ww2 not some panzy frency crap ;D think nazi germany thing industy ;P


:vader:

spine
10-14-2004, 11:13 AM
Hmm I think I have some metal bits lying about somewhere,
lemme hav a look...

Sproily
10-14-2004, 12:42 PM
i'll see if i can get something done :)

spine
10-14-2004, 01:21 PM
Damn!
I've been looking through about 10 cd's of crap to find the
metal bits, but with no luck!
I know I got it somewhere I think they would have been
good for your purpose, they where actually made for a bridge.

I found this harbour wood thing though, dont now if you need it.
*now if I could only remember where I put that....mumble...mumble...*
http://www.home.no/spine/sea_wood.jpg

spine
10-14-2004, 02:42 PM
Nope diddent find them, but I smacked this together.
Might be to big, but guess u could resize them.
http://www.home.no/spine/metal1.jpg http://www.home.no/spine/metal2.jpg http://www.home.no/spine/metal3.jpg

travis
10-14-2004, 07:56 PM
spine that rusted metal looks awesome, thank you very much i think your textures are good, just didnt find a lot of your work suitable for my project, some of your brick textures were nice but they didnt tile well perhaps you could do an edit of these textures to add a touch of snow if you could please? it would add to the effect but is not imperitive to my map ;D

these are what i mean, and their "tops" allthough id probably just make the tops completely snow or maybe not ;o

if you can id appreciate it mate

travis
10-14-2004, 07:57 PM
now i need a mesh ;d!

PeeZwee
10-14-2004, 08:03 PM
Here's a flak88 (http://schlex.t4a.net/dir/_page/downloads.php?id=226&limit=30) from Shlex.

travis
10-14-2004, 09:52 PM
thanks for that peezwee

spine
10-15-2004, 10:54 AM
Glad to help...
Hmm textures that dont tile?
Must have been drunk when I made those then... :D
If you could post the once you are going to use, or just give me their names, I could have a look.

Just need to mention something, the crates you linked to say's
Kirkenes on them, because they where made for dod_kirkenes.
It's probably best to use the once in spineCollection wad *I think it was*, they are excatly the same but without the name on them.
But do as you please... :D

spine
10-15-2004, 03:41 PM
oki this is all I've got of mesh type things,
it stinks, sorry...:dog:
http://www.home.no/spine/mesh.bmp

travis
10-15-2004, 04:58 PM
that mesh is awesome! exactly what i was looking for, could you please make that metal texture tileable? its horrible to try and tile :( with the joins showing

spine
10-15-2004, 05:18 PM
UPS!
Sorry mate, it happened when I down scaled them
and forgot to check tileing before I posted...
Well anyways they are now updatet and should tile seamless.

Good that u can use the mesh then, nice.

travis
10-15-2004, 07:50 PM
thanks mate, also that mesh textures is exactly what im after but the problem i have is that it refuses to render transparent :/

func_illusionary with render mode solid, 255fx

Neutrino
10-15-2004, 08:30 PM
are u saving the file with a { before the name

travis
10-15-2004, 10:10 PM
ahhh whoops, always wondered what the { was for ;D

PeeZwee
10-15-2004, 10:17 PM
Mapping-Area (http://www.mapping-area.com/) is a other good site lot of nice stuff (mostly CS), it's in french but i'm sure you'll find your way around. :)

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