i need soem help animating a sling


swede
10-10-2004, 04:45 PM
ok im working on a BAR and im adding a sling to it but i was going ot animate it but after i put the new bones on the sling and comple it is makes the gun look like this.

Black Lotus
10-10-2004, 04:48 PM
OMG Release that NOW!

swede
10-10-2004, 05:43 PM
hey guys please help me

Trp. Jed
10-10-2004, 05:45 PM
Oops, you tried to move some vertices but accidentaly had the bones selected too - *bzzzzzzzzt*, thanks for playing.

If you had autobackup turned on in milkshape go back a few versions, otherwise, you are the screwz0red.

swede
10-10-2004, 05:54 PM
hey can some please tell me how to fix this it only happens when i go to add new joints :|

and autoback up?

Splinter
10-10-2004, 05:58 PM
OMG Release that NOW!

lmao!!

swede
10-10-2004, 06:16 PM
guys please help me i wonna get good at animating

Monkeh
10-12-2004, 10:20 AM
You trying to animate this from scratch, or add a strap to existing anims? 'cos you can't do that ;)

swede
10-12-2004, 01:41 PM
ya i was adding it to the exsiting ones i guess i could of seiad that ealier lol ok thanks i will redo all the aims and see if it works then :)

Trp. Jed
10-12-2004, 02:38 PM
Adding bones in Milkshape to an existing animation only screws it up.

The best trick is to hack it a bit. Add the bones and then export the REFERENCE model and open the SMD in Noteplad.

Copy the nodes section which lists all of the bones and then replace the nodes section in the ANIMATION SMD you want to use.

Import the animation into Milkshape and you'll have your bones, but none of the new-ones will have keyframes, they'll just follow their parent bones.

swede
10-12-2004, 03:31 PM
ok im a bit lost right now i opened the refrice file in notepad but copey the the nods that are there and add in the nods from the animation i what? how dose that work when im adding the bones to the sling on the refrece file? can u say what u have to do abit more clear?

with maybe soem exsaples?

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