mumblyjoe's v3 Players


mumblyjoe
09-13-2004, 02:54 AM
Alrightly, I have only 4 of the 6 models up and only one of two host ready so I'll just open this release now.

What do I have? All the promised models as follows:
- US 2nd Rangers (Normandy) v3
- British 2nd Commando Unit v3 (v2 became obsolete before this release)
- German SS Autumn Camoflage v2
- German Panzergrendier Lehr Division v2
- US 101st Airborne v3
- German Western Front FJ v2

Pics:
http://www.ausmodders.com/albums/album09/2nd_rangers.jpg
http://www.ausmodders.com/albums/album09/101st_airborne.jpg
http://www.ausmodders.com/albums/album09/brit.jpg
http://www.ausmodders.com/albums/album09/fallschirmjaeger.jpg
http://www.ausmodders.com/albums/album09/panzergrenadier.jpg
http://www.ausmodders.com/albums/album09/ss_autumn.jpg

Neway enuff waffling on, here they are after about a 2 month wait for links:

Editors links:
http://editor321.telefragged.com/dod/Us%20Player/mumblyjoe_rangers_v3.exe
http://editor321.telefragged.com/dod/Brit%20Player/mumblyjoe_brit_v3.exe
http://editor321.telefragged.com/dod/Axis%20Player/mumblyjoe_ssautumn_v2.exe
http://editor321.telefragged.com/dod/Axis%20Player/mumblyjoe_panzergrenadier_v2.exe
101st link soon
FJ link soon

DODEC Links:
http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1334
http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1335
http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1336
http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1337
http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1338
http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1339

[Piat!] iFed
09-13-2004, 02:59 AM
Do you have them in ZIP or RAR format? Posting the screenshots here might bring in more downloads, too. ;)

mumblyjoe
09-13-2004, 03:42 AM
Alright I found the pics links so there you go. As for ZIP or RAR format, so I dont have them in that. I will do it for next release as I have had many complaints.

Guyver
09-13-2004, 04:53 AM
Nice Joe, they were worth the wait. Love 'em. I can't wait for the others.:D

[H2H]MetalHeart
09-13-2004, 05:41 AM
At last ! Good job mumblyjoe :) Thank u for these models ! :)

Very nice :)

Cpt.ToAd.82ndR
09-13-2004, 06:12 AM
apart from them having ww1 german helmets on and the fallschirmjager with weird helmets gj.

Sturmsoldat
09-13-2004, 07:01 AM
:D Gute Arbeit ! Good work ! Me uses some.

Andy Whyberd
09-13-2004, 07:35 AM
Yay At last Good job!

~*StaR*~
09-13-2004, 07:42 AM
whoa, i totally missed this release LOL. i love these joe, gj man. i love them ESPECIALLY because when you shoot a guy in the face, it has their dead body lying on the ground with a bloody face! awesome job joe, they were indeed worth the wait :D

Snakeyes
09-13-2004, 12:14 PM
gj i like.

SWAT
09-13-2004, 01:43 PM
I was doubting these would ever Come out very good job mumbly cant wait to see more of your work.

NeoSkink
09-13-2004, 02:44 PM
Nice, I'll have to think long and hard about replacing some of my long time models now.

Rancid Coleslaw
09-13-2004, 04:00 PM
:dog: <----My framerate running away.

[eF]Rommel
09-13-2004, 04:30 PM
I luvs yoo joe :D , too bad I don't play DoD anymore, otherwise I would try them out. For now. I will just watch the backwards explode animation in HLMV, and when it goes back, immediatly launch him forward with the mousewhell with explode forward.

Ah. Good stuff.

GothicSnake
09-13-2004, 07:05 PM
High-quality, as usual, but the one thing that I've never been able to get over is still there: the heads and faces look just plain friggin weird.

mumblyjoe
09-13-2004, 08:57 PM
Thanks guys. Cpt Spiers has gone missing and has the paras plus all the other links.

About helmets: Yes they actually are WW1 helmets which I edited slightly so yes I will fix for next release. The FJ helmets I tried my best to make so they may look a bit odd.

Wierd faces: While these are only slight edits of the v2's, in my future release v4 they will be redone completely to fix up crappy meshes.

NotAgOat
09-13-2004, 10:10 PM
Sweet man! i havent been on these boards at all lately becuase i stopped playin dod (fun factor gone way down, competitiveness gone to far up, when dod went retail lota not so nice ppl started playin and ruined the original dod community). but newase i check every now and then to see whats up with the customization section. i remember wen the head shot stuff was first figured out (not that long ago), i was checking the boards hourly then. exciting times. newase cool. cyall lata:)

mumblyjoe
09-14-2004, 07:19 AM
Thanks mate.

So you know, I have a new WiP of my future sets of models up.

Black Lotus
09-14-2004, 09:52 PM
I was wondering about that. the bodies look great (not gay...) but those helmets make me cry.

mumblyjoe
09-15-2004, 07:33 PM
I will fix the helmets for sure! They were the only I haven't changed since my first release.

SWAT
09-15-2004, 07:52 PM
When will paratroopers ones be up.

mumblyjoe
09-17-2004, 12:35 AM
When we find what has happened to Cpt Spiers :p

fess
09-17-2004, 08:50 AM
Hello:vader:

mumblyjoe
09-18-2004, 09:36 AM
Spiers! Clear ur PMs and I'll send you the links if you don't have them (to my FTP that is ;) )

fess
09-19-2004, 04:50 AM
Ok.

mumblyjoe
09-23-2004, 03:40 AM
Spiers will be giving me his links asap.

Anavel Gato
09-23-2004, 10:58 AM
those faces scare me

N4Zi_MUFFiN
09-24-2004, 01:21 PM
These models look very nice and high-poly, however the heads make them look very odd. I don't even know of any birth defect that can make someone look that weird. The sides of the heads should seriously be half as long from end to end. The brow ridge is very heavy and caveman-like, and the chin also seems a bit heavy and blocky. They just don't look like real people. however, I do have to give joe credit as I've seen some previews of the v4 models and he's making progress with the head issues.
Also, even with and AMD 64 bit FX-51, a gig of ram, and a radeon 9800xt, I get a severe framerate drop. With 6x FSAA enabled and 16x anisotropic filtering and all the custom high-poly models I can find I almost never drop below 100 fps, even in heated combat, so this is of some concern. If you can deal with the performance drop and the otherworldly head shapes, get these otherwise excellent models now. I, personally, will wait for the next release.



Nitpick: I'd also like to see different camo patterns for the axis with sleeve textures to match for all sides as well. It doesn't make sense to have autumn camo-themed models and be stuck with mismatched sleeves. I know one sleeve texture can't match every class, but it's cool to find a happy, high-res medium.

mumblyjoe
09-25-2004, 07:01 AM
Thanks for the feedback N4Zi. It is a bit odd though you have trouble running these models because I know many people with systems specs much lower than mine and yours and yet they get much better framerates. Turn off TruForm in you cards options, that can stop stop some model distortion and increase game speed. But honestly if you are still getting over about 65 frames per second, dont worry! Anything faster than that cant be detected by the human eye anyway ;)

The heads are being fixed and the next release will be more balanced in matching sides to the combat they fight in (ie snowy allies against snowy germans)

Dwin
09-25-2004, 07:16 AM
I noticed that all of your playermodels look like they are kissing.

mumblyjoe
09-25-2004, 07:21 AM
Paras up, DODEC Links added.

fess
09-26-2004, 03:50 AM
Sorry for the delay:hamster:

mumblyjoe
10-13-2004, 09:40 AM
*Bump*

Paras r up btw ;)

<3 David =)
10-13-2004, 11:03 PM
Lol, that face you use for your models, I love it. It's like the perfect face.

/using all

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