[REL]Kar98k (Hi-Res)


Splinter
08-28-2004, 05:01 PM
Models: Dod Dev. Team, MaRzY
3 peice wood meshing: Silverghost
Skins: Splinter
Hand texture: Splinter
Animations: Dod Dev Team (Stab animations)- Splinter ( Idle,Shoot,Reload, Draw)
P&W Models: Rabid Whale, MaRzY, Dod Dev. Team
Hi-Poly Bullets: Grain

Nice High resolution replacement for the kar98.

Notes from Editor321:

Re-aligned the textures
Added more polies to get rid of missing faces
---------------------------------------------------------
-And also thnx to ISOS for the scope lens texture.

End

Splinter's notes: Editor321 is a no good <3<3<3<3<3<3<3.

]***LINK*** (http://editor321.telefragged.com/dod/Kar/Splinters%20Kar%20of%20Love%20V3.zip)

Thnx to RichyCunningham for the DODEC link
***LINK 2*** (http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1304)

Silverghost
08-28-2004, 05:02 PM
If only your linking skills were as good as your skinning skills :p

Splinter
08-28-2004, 05:03 PM
Oh shatup :p

Silverghost
08-28-2004, 05:05 PM
Awesome timing btw, if just finished compiling all my axis models except my k98 and I came to see if this was ready :D

Best K98 evar!

Splinter
08-28-2004, 05:07 PM
Extra note: Editor is a *******.

Editor321
08-28-2004, 05:09 PM
lol they arent going to look "there" they will never know

Silverghost
08-28-2004, 05:10 PM
bah, you left $cliptotextures off.

you dont happen to have the original 512x512 texture for your hands. They are very nice. I want easy importing :p

~*StaR*~
08-28-2004, 05:15 PM
omg splinter, you are a god...holy crapolies! this thing is super-amazing!

SnotRocket123
08-28-2004, 05:15 PM
O shoot! RO 3.0 destracted me from Splinter's releases!

*steals the K98s and goes back to RO*




Awesome skins splinter

Multiple Wounds
08-28-2004, 05:46 PM
Hey any idea when more mirrors will be added for RO v3?

And awsome work as always splinter:D

Klown
08-28-2004, 05:57 PM
the skin is lovely. best ive seen.

the animations however could have used a little more time. they show promise but need polish. just dont go too far or they will look robotic.. kind of like mine..:o

Richy
08-28-2004, 06:25 PM
You sir, are a gangster!!!

ENTI
08-28-2004, 06:29 PM
hey splinter nice modles i just hope its got the external view of the k98s this time :D :D :D

Splinter
08-28-2004, 06:32 PM
The what and the what now? :p

BrewHaHa
08-28-2004, 06:50 PM
Using. Splinter, do you still have those other k98's we talked about sometime ago? :) :PARROT:

darkflame
08-28-2004, 07:03 PM
Oh snap, splinter caused wood again:carrot:

SWAT
08-28-2004, 07:29 PM
Alot better than brutals.

Rabid Whale
08-28-2004, 07:41 PM
Beautiful skin, Splinter. Looks lovely on my p_ and w_ models. :)

Octivus
08-28-2004, 07:43 PM
What's with the 4 p_models?

Also, I noticed that every time you chamber a new bullet with the scoped K98, part of the scope disappears into the void until the hands bring it back down.

lagtron
08-28-2004, 08:17 PM
2 for kar
2 for scoped kar

good jobbo splinter

Trigger
08-28-2004, 08:59 PM
The textures are great, the animations are good, the FOV looks excessive, I never liked the default KAR, and haven't used it in some time.:PARROT:

lagtron
08-28-2004, 09:23 PM
you have the same model with less fov?

John Wolf
08-28-2004, 11:33 PM
Are you planing on doing a De-foved version of this beauty????, beacuse that would be too great!

Sgt.Sinister
08-29-2004, 12:35 AM
Originally posted by Billie|Joe
Default fov is too ugly, one with out any fov is too fugly, but right in the middle looks great imho :)

http://home.comcast.net/~pvt.malarkey/fov.jpg

@Splinter, the new hand texture isn't being used in the pic because i use different hand textures for each nation (yours being for U.S) ^____^ your hand texture is the best one i've seen in a game yet :PARROT: :carrot:

That's perfect!

NJR.y
08-29-2004, 12:46 AM
Some beautiful work here, as always. But I'm gonna keep using your 3.1 K98. =D

Mortar
08-29-2004, 03:11 AM
Awesome!
Truley a masterpiece.

Steel Blade
08-29-2004, 04:19 AM
I've said it before and I'll say it again

S E C H S

Splinter
08-29-2004, 04:56 AM
I think im getting tired of that word.

Steel Blade
08-29-2004, 06:18 AM
Originally posted by Splinter
I think im getting tired of that word.

You can never get tired of sechs.

Ginger Lord
08-29-2004, 06:33 AM
Good job I want a full Splinter set else the 9.2Mb download would make my 56k say:

No Thanks

:D

Kraut-Killer
08-29-2004, 06:50 AM
Looks awesome! But the animations are not my cup of tea.

Could you put this skin on the default model or give it the default animations?

Or somebody else, i don't mind who makes it.

Octivus
08-29-2004, 11:34 AM
Yea, I find the new reload animations kinda distracting.

Dying Robot
08-29-2004, 12:31 PM
I absolutely love the new animations...they are my cup of tea.

I actually like using the KAR now.

So, now my signature is either redundant or more accurate depending on how you look at it :carrot: :PARROT:

Splinter
08-29-2004, 12:47 PM
Bah, the animations and skins are crap...worst kar98 ever.
WORST

NOTE: Editor321 is really a *******.

Editor321
08-29-2004, 12:51 PM
what? did some1 notice? :kitty: :kitty: :kitty:

Captain Dan
08-29-2004, 01:17 PM
On these forums, ******* is another name for t3h ub3r 1337 p1mp (Just like that kar :cool:), just like n00b is another name for 1337 kr3w h4x0r :D.

-Captain Dan

SnotRocket123
08-29-2004, 02:35 PM
yeah i agree with the others that the default animations are better. These ones just seem meh

lagtron
08-29-2004, 03:31 PM
i have it on default animations if anyone wants
msn me i reckon?

Jake
08-29-2004, 03:49 PM
I actually quite like those animations

The only gripe I have about them is your spacing. E.g. during the reload, it's long enough, the movements of the gun are great but the spacing isn't. The stripperclip is moved too slowly to the gun, it looks like he's taking his time, tho you could bring it up pretty fast once it's out of your pouch. He pulls the gun towards him too fast imo at the beginning of the animation. It could be given another 5-10frames taken from the stripperclip.
They are however very fluently and naturally, I really like them.

This is a quality package and I'm definately using :)

Silverghost
08-29-2004, 04:00 PM
I want to add custom sleeves and stuff, but when ever I recompiled, studiomdl crashed. I thought it was something I added, so I just did a decompile and recompile without changing anything and it still crashes.

Has anyone else been able to decompile and recompile this .mdl?

lagtron
08-29-2004, 04:04 PM
yes

Splinter
08-29-2004, 05:25 PM
I want to add custom sleeves and stuff, but when ever I recompiled, studiomdl crashed. I thought it was something I added, so I just did a decompile and recompile without changing anything and it still crashes.

Has anyone else been able to decompile and recompile this .mdl?


Hmm, whenever i decompile it, works fine. :confused:

Omni One
08-29-2004, 05:44 PM
I've decompiled and used all of the textures and animations except the relod for the scoped version (the thumb goes through the scope when re-loding). I put them on MarZy's version 2 (it has a much better scope). Everything works perfect.

Sgt.Sinister
08-29-2004, 09:36 PM
Would it be possible to get the K98's FOV level like that of Billie|Joe? The K98 is his pic looks perfect.

Silverghost
08-29-2004, 09:45 PM
Ask him for the model

SWAT
08-31-2004, 07:21 PM
Originally posted by Billie|Joe
Default fov is too ugly, one with out any fov is too fugly, but right in the middle looks great imho :)

http://home.comcast.net/~pvt.malarkey/fov.jpg

@Splinter, the new hand texture isn't being used in the pic because i use different hand textures for each nation (yours being for U.S) ^____^ your hand texture is the best one i've seen in a game yet :PARROT: :carrot:
Brutals did look horrible looking,The wood skin on brutals was low res and ugly.

Genie
08-31-2004, 07:28 PM
Is it just me, or does the barrel seem like it gets bent downward near the end on those Kars?

Billie|Joe
08-31-2004, 07:31 PM
http://home.comcast.net/~pvt.malarkey/sdfasdf.jpg

sry for the hijack splinter o_O *other posts deleted*

---------------

Everyone's business is everyone's business.


very nice sir, you have such pretty hands :D

lagtron
08-31-2004, 08:35 PM
hook it up

Splinter
08-31-2004, 09:53 PM
Everybody's business is Everybody's business...

:)

Everybody's everything is Nobody's nothin'

:)

Silverghost
08-31-2004, 11:20 PM
Yes we saw your little hidden messages.

Brenden Azevedo
08-31-2004, 11:27 PM
Originally posted by Silverghost
Yes we saw your little hidden messages.

You can take off your tinfoil hat; it was not a hidden message, but a cliche!

Wasn't it obvious? :confused:

Splinter
08-31-2004, 11:37 PM
I want that tin foil hat :(

Black Lotus
08-31-2004, 11:45 PM
/me Drives to Sam's Club and steals all the tinfoil.

Splinter
09-02-2004, 05:51 PM
MrLuftWaffles is really really a ******* :) :)

Steel Blade
09-03-2004, 02:59 AM
Originally posted by Splinter
MrLuftWaffles is really really a ******* :) :)

QFT1!!1!2

Splinter
09-03-2004, 10:09 AM
MrLuftWaffles is really really a *******


Posting under my account are we.... HEHE, least its about Editor being a *******. :D

Hawk
09-07-2004, 03:49 PM
very very nice, ever scence I got back into the DoD model dling Ive been looking over your skins, and this is no eception, Ive been threw a few comunitie's model and skins to know whats good and iffy. I have a few problems with this however, one, the animations, for one the hammer does not strike the round, 2 the fireing animations are a bit violent, this in turn causes the scoped k98 to clip into the feild of view. Other then that its nice

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