marzy's 3.1 3 arm pull back thommy


swede
08-07-2004, 07:57 AM
hey im playing with marzy's 3.1 3 arm pull back thommy and when i go to reload right as he goes to pull back the bolt the animation stops any one have a fix for this so he pulls back the bolt? (it worked fine in 1.0)

BillyNair
08-07-2004, 09:40 PM
not sure what you need.

Are you trying to just place it in the dod/.../model folder and it doesn't work?
Are you trying to port it to the current DOD?
Are you re-animating it and running into problems?
Are you copying the bones onto another weapon?

Animations I just started last week, but know a little about, as for porting and such, you might need another reader to help.

Maybe upload it somewhere and link to it here (or link to it if it is already posted by marzy), someone might know what is wrong, and fix it for you.

Splinter
08-08-2004, 02:55 PM
I think he means the reload aniamtion is cut off in-game. I think you need to do a little QC editing for this swede, try changing the FPS on the reload animation. Im not entirely sure on what specific number to change it though.

BillyNair
08-08-2004, 05:17 PM
oh, maybe.

do you hear the sounds for the reload?
are the sounds alligned?
When the reload stops, can you fire imideatly or does they guy just stand there for a few seconds?

swede
08-10-2004, 05:08 AM
hey when i whent to play the reload was cut off and the sound didnt play and i could fire right after that but all is fixed i was looking on dodec and found a new tommy that dose the same thing with teh reload but it works thanks for your help guys :)

PS im thingking of starting animation but im very lost on howot do it can some find a in-depth tutriles for me ? thnaks

Swede

BillyNair
08-10-2004, 02:48 PM
http://www.josh.ch/joshch/tutorials/milkshape,modelling-animation-basics.html

That is what I used to do all I know now. It has a few translation errors (from German), but they are minor, and if you follow each step exactly you should know the basics. After that you can tweak fingers and stuff.

MilkShape is like the MSPaint of animations:
It is posible, but a lot more work than other programs, but it is easy to start, and import/export is built in.

swede
08-11-2004, 02:30 PM
hey thanks man when im done with this will i beable to do reload animations and all that?

BillyNair
08-16-2004, 06:08 PM
actualy more simple that you think, i believe.

reloading = taking official anims and tweaking them? , then yeah.

:dog:

remember this:
"import" the referance SMD, then "import" the animation SMD, play with them then "export" as the same name as the SMD you want to change.

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