Ouitz, Seg4, VN62, Bridge2, Valley2
What happened to these exactly? I'm sorry if I've missed out on stuff (though if the search is to be trusted, I haven't missed anything regarding these maps), but I'm just rather curious what happened to these projects?
I gather that
Ouitz - Cancelled because Kami thought its gameplay sucked?
Seg4 - The map was 90% done in May of last year, with no news since?
VN62 - Last I heard the mapper had just returned from a tour of duty somewhere?
Bridge2 - The iNw site says nothing about having even a beta released....as it has said for ages now
Valley2 - I heard that it was being redone then nothing ever again?
Someone want to fill me in?
Bridge2 was released a while back, isnt it basicly escape?
travis
07-27-2004, 02:33 AM
yer bridge 2 ages ago, escape is now modeled after its design
Alright, so that's one definite answer then....
happyernst
07-27-2004, 07:18 AM
i need dod_neuville back !
i got both ouitz and seg4 on my harddisk .. visually really cool maps kami style .. but i dont think they'd play right :)
swordzkof
07-27-2004, 04:48 PM
Originally posted by IR
i got both ouitz and seg4 on my harddisk .. visually really cool maps kami style .. but i dont think they'd play right :)
Release them as custom maps then . . .
:D
S-Bolt--
07-28-2004, 06:30 PM
since when does a map need to play well to get ingame or even official?
Neutrino
07-28-2004, 06:44 PM
Originally posted by IR
i got both ouitz and seg4 on my harddisk .. visually really cool maps kami style .. but i dont think they'd play right :)
Ive been askin Kami for that forever but he said wipped his dod stuff out clean for GreenLight. Think I could get my hands on it? Im sure I can get his permission.
____
Back onto topic. I beleive there was a dod_seg3_classic released (custom ofcourse). People may wanna try that out.
PF-Toxic
07-28-2004, 10:43 PM
Speaking of "whatever happened to" ... What about Frad4? The maker put up some cool SS, and mentioned he would have a second "shovel only" round, which everyone kind of ragged on.
I tried a search and couldnt find that thread.
Originally posted by S-Bolt--
since when does a map need to play well to get ingame or even official?
Heheh, good point :)
-iNw-Andy
07-30-2004, 07:46 AM
Originally posted by Neutrino
Ive been askin Kami for that forever but he said wipped his dod stuff out clean for GreenLight.Huh? Why would Kami delete his stuff for GreenLight...? Maybe you got Kami confused with KominAaa?
As far as Sector-Effector (creator of VN62, Heutau, E-Ville) is concerned, he's been quite busy with the Army, so I'm not sure when he'll get around to releasing any maps.
Neutrino
07-30-2004, 08:06 AM
ah yes. sry. wrong name
Rommels
04-07-2005, 04:01 PM
I don't mean to bring back a dead horse...I was looking around in the day of defeat gcf for something and ran across this (attachemnt)...I changed the extension as it wouldn't upload if I didn't it was .lst
Somebody frogot to clean up their little secret...
Maxey
04-07-2005, 06:21 PM
Originally posted by Rommels
I don't mean to bring back a dead horse...I was looking around in the day of defeat gcf for something and ran across this (attachemnt)...I changed the extension as it wouldn't upload if I didn't it was .lst
Somebody frogot to clean up their little secret...
Old news dude, those files are there since 1.0 and I think they're not even being used by the game.
![](http://photobucket.com/albums/v364/Maxey/th_resfiles.jpg)
Day of Defeat Forum Archive created by
Neil Jedrzejewski.
This in an partial archive of the old Day of Defeat forums orignally hosted by
Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.