[WIP] dod_close


Scuzz
07-04-2004, 12:35 PM
Ive nearly finished this map, only a few minor changes before i release it.

Here are some screenies:

http://img10.exs.cx/my.php?loc=img10&image=Image446.jpg
http://img10.exs.cx/my.php?loc=img10&image=Image447.jpg
http://img10.exs.cx/my.php?loc=img10&image=Image448.jpg
http://img10.exs.cx/my.php?loc=img10&image=Image449.jpg
Overview: http://img10.exs.cx/my.php?loc=img10&image=Image450.jpg

Neutrino
07-04-2004, 01:13 PM
looking good. i think in the overview, the trees on the top left are black. are they that way in the level aswell? also, in the 2nd picture, the broken floor on the right, maybe have a texture to fit it. maybe a lil more destruction on the buildings.

Scuzz
07-04-2004, 01:28 PM
yeah the 'minor changes' mentioned are mostly concered with getting all the trees to have light on them. All depends on the direction of the light_environment :/

haircut
07-04-2004, 01:45 PM
If you can, place a light entity next to them. I do this on dod_eightwo with a tree behind a building.

Scuzz
07-04-2004, 01:47 PM
I tried that, didnt do anything tho :(

Watchtower
07-04-2004, 03:07 PM
One of your pics has huge gates with a ROAD texture.

Might wanna replace that with something more appropriate

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