06-27-2004, 06:50 AM
is it posible to edit BSP files so u an insert models like replace the shermans with T34's and stuff?
06-27-2004, 08:10 AM
use ripent, although the clipping may not match and there is a BSP editing program the name slips my mind right now I just woke up
06-27-2004, 06:08 PM
stripper2 doesnt work anymore.
ripent is the only one.
06-29-2004, 03:30 PM
ripent was always the way to go.
No extra modules lagging your server :)
01-07-2005, 10:58 AM
Well thats not completly true there is.. EntED (http://www.geocities.com/sysys/ented/) and BSPEdit (http://filebase.bots-united.com/index.php?action=file&id=177)
Can you say GUI interface? ;p
01-10-2005, 02:11 AM
notepad roxs :hamster:
01-10-2005, 09:19 AM
I still use notepad, When I open a map in ented I select all and paste in notepad and upload to my ftp so I can access it anywhere...but no need really for notepad if you have ented, as it basicly is notepad with an ent. reader that never crashes no matter the size of the map...anyways if you want to stay using outdated junk go ahead
01-10-2005, 11:37 AM
I actully use Crimson Editor, I made a syntax highlighter for it.
btw ... ripent only crashes for people who don't know how to use it because they can't be arsed to read the instuctions, -texdata roxs ;)
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.