British CoD Paras and CoD SS


Andy Whyberd
06-02-2004, 02:15 PM
Could some 1 do the British Para's and Wermacht Or SS From CoD 2?

They r cool so it would look gd i think.

Felix
06-02-2004, 02:26 PM
I tried myself but as far as I know they can't be imported into any modelling programs at this time.

Billie|Joe
06-02-2004, 02:42 PM
:rolleyes:

Andy Whyberd
06-02-2004, 02:49 PM
shame o well

Billie|Joe
06-02-2004, 03:16 PM
actually there is a way, they released a tool a long time ago that converted them

Trp. Jed
06-02-2004, 03:53 PM
Yeah just be careful though because we had this discussion a while ago on these forums and we know what happened.

In short for the newcomers - posting models/textures take from other games here = bad.

- Jed

Andy Whyberd
06-02-2004, 04:01 PM
yeh Ska was saying its frowned apon when i asked about hacking MoHaa Models.

y is that thought? coz of its another game or wat ever?

Ska Wars
06-02-2004, 04:03 PM
Copyright issues manly mate. Its kinda like taking the credit for someone elses work.

Jed did a thread about the whole legal side of it too I think, although I could never be arsed reading it all (sorry mate lol).

- Ska

Andy Whyberd
06-02-2004, 04:07 PM
yeh ty Ska

wats this that ur a Brit then m8?

Ska Wars
06-02-2004, 04:09 PM
Originally posted by Andy Whyberd
wats this that ur a Brit then m8?

Erm... what? lol

Im Welsh/Irish if thats what you're asking? lol

- Ska

Andy Whyberd
06-02-2004, 04:10 PM
cool im fully british :D

Im a londoner

hehehe

Pez
06-02-2004, 04:59 PM
I dunno if this is what ur looking for or whatever but I got a CoD uspara skin from schlex here http://schlex.net/dir/_page/downloads.php?id=111111200 ,it's not bad. :)

Andy Whyberd
06-02-2004, 05:06 PM
i hav that 1 ty m8

:)

Felix
06-03-2004, 01:25 PM
Why has no one made any big deal about materials taken from RTCW many times in the past?

Andy Whyberd
06-03-2004, 01:53 PM
ur rite yeh y has no 1 made a big deal about it.

most guys use RTCW Stuff any way.

Trp. Jed
06-03-2004, 02:10 PM
I've made plenty of comments about it in the past but I'm not an admin so all I can do is raise the red flag.

Certainly there shouldnt be a "RTCW is O.K But CoD is not" divide - using parts of anyone elses work, be it a commerical game or the work of another skinner, without permission is "Not a Good Thing (tm)".

I think many see companies as faceless organisations and don't percieve a human side to the texture artists who sit there making them. I think there is also a tendancy to believe "they get paid enough so this wont hurt".

Either way, using copyrighted work without permission is nothing to be taken lightly and is nothing short of a huge cop-out for originality.

- Jed

Andy Whyberd
06-03-2004, 02:12 PM
yeh ur rite

shame thought i think it would hav looked quite cool.

Silverghost
06-04-2004, 04:52 AM
Originally posted by Felix
Why has no one made any big deal about materials taken from RTCW many times in the past? or the fact that your SS skinds uses MaxPayne heads and faces...

Toejam Football
06-04-2004, 05:16 AM
Originally posted by Silverghost
or the fact that your SS skinds uses MaxPayne heads and faces...

No one cares about that since Max Payne is such a horrible game.

Andy Whyberd
06-04-2004, 11:30 AM
lol i dont like Max Payne its kind a crap

Splinter
06-05-2004, 01:36 AM
Andy, here is Nobody's PARA CoD hacked models/ skins.
Its found on the Schlex.net website.

Hope this helps. :)


LINK (http://schlex.net/dir/_page/gotopage.php?id=1440&&art=6)

EDIT:
Here is the German FJ aswell.

LINK (http://schlex.net/dir/_page/gotopage.php?id=1439&&art=6)


I hope i dont get in some kind of trouble for this.:(

Oh wait, lol you are requesting the SS and the Brits. Forgot.:(
Pretend this post doesnt exist. :o

Andy Whyberd
06-05-2004, 02:39 AM
lol ty any way splinter m8


U wont get in any sort of trouble (Prays)

Felix
06-05-2004, 03:23 AM
Silverghost I don't apologize for doing so nor am I against the use of RTCW materials or CoD materials...I'm only looking for equality if people are going to speak against using material from one retail game in another. In my personal opinion if the author(s) say nothing about it if and when they know about it, then it's legitimate. If it's something small like a custom model for a mod like DoD and they don't notice it...then I think it's too small of a harmless non-profit occurrence for it to be bothered. I heard, but may be misinformed about, that something which is 20% different than the copyrighted version is no longer considered the original copyrighted material. They may not be exactly 20% different but the faces I used were edited and I did not just rip them just as they were.

Trp. Jed
06-05-2004, 06:26 AM
Originally posted by Felix
I heard, but may be misinformed about, that something which is 20% different than the copyrighted version is no longer considered the original copyrighted material. They may not be exactly 20% different but the faces I used were edited and I did not just rip them just as they were.

I think you need to re-read copyright law. Doesnt have to be the whole that was used, any part of a copyright work still counts as copyright theft.

Making your own derivitive works for personal use is fine, thats why copyright law has a fair use clause. However the second you distribute it for profit or not, you have gone beyond fair use and have broken copyright.

Remember thats the key word "copyright" - the rights to copy and reproduce. No-one has the right except the original author to dictact who may or may not copy or make derivitive works from it.

Point is you can "if" and "but" all you like but every single model or skin here that uses an obviously identifiable part of another persons work is in breech of copyright and its only the fact it slips past the mods that the threads don't get locked or banned.

But then again, it all comes down to have a concious or not. Does a modeller really get any satisfaction getting praise for taking someone elses work and trying to pass it off as their own?

- Jed

Felix
06-05-2004, 12:53 PM
Right, well I'm done reading this bombardment of 'morality'. I think your getting out of hand with it, especially considering I haven't seen you or anyone else complaining in any other thread in the past. Where are the sound nazis calling for thread locks and bannings in the sound release forums when people release sounds from other movies or games?

I think you need to re-read copyright law.

I heard, but may (have) been misinformed about

Ska Wars
06-05-2004, 01:36 PM
Originally posted by Trp. Jed
But then again, it all comes down to have a concious or not. Does a modeller really get any satisfaction getting praise for taking someone elses work and trying to pass it off as their own?

YES :p

- Ska

Trp. Jed
06-05-2004, 02:19 PM
Originally posted by Felix
Right, well I'm done reading this bombardment of 'morality'.

Its more whats actualy law than morality. Laws that are there to protect people from those without morals.

I think your getting out of hand with it, especially considering I haven't seen you or anyone else complaining in any other thread in the past.

Well seeing as you only registered on the forum in November last year you wont of seen most of the posts I've made about this over the past 18 months, including on the old forums or this post (http://dayofdefeat.com/forums/showthread.php?s=&threadid=16620) .

- Jed

Andy Whyberd
06-05-2004, 03:34 PM
guys plz stop having a WAR it was only a Request i didnt mean for a full scale fight 2 break loose!!!


* Reaches For Sten Gun Lying On The Table *

Ill shoot if u dont stop!!!!

Rotkopf
06-05-2004, 05:25 PM
e-drama!

Trp. Jed
06-05-2004, 05:33 PM
Comes up all the time unfortunately so it needs repeating. Even the copyright stick was unsticked and moved somewhere else so now people cant find it. :(

Anyway, to answer something I forgot to - its down to the moderators to monitor threads and react to copyright infringements. Im aware the sound forum is rife with it and I can't make any comment on why it isnt acted on more.

That said, a "ding" or "bang" from a source is pretty hard do distinguish and thus identify as being from a copyright source - although you may remember that between DoD 3.1 and DoD 1.0 a lot of sounds had to be removed because they WERE from copyrighted sources and Valve obviously couldn't release a commercial game containing others copyrighted materials.

When it comes to models, visually its a lot easier to recognise a texture or model as coming from another game hence the fact that they get picked up on more frequently.

- Jed

Felix
06-05-2004, 06:59 PM
Truce...I hate going around in circles about things like this.

Vandal
06-05-2004, 07:14 PM
Jed:

Legally, You're right (as usual.)

Morally, you're wrong.

If I say, use a COD texture for a skin I'm doing, and in the credits I say something like:

Model-DoD team
Wood-COD team
all other parts skinned by Vandal in their entirety...

I've given credit to the creator, and if I am making no profit from the product, then what wrong has been done? What work have I attempted to 'pass off as my own'? None! I've come out and said, look! here's a model that will make your game look nicer, you can thank me, the dod devs and the boys at infinity ward for it.

What is wrong about that? Absolutley nothing.

Is it illegal? Perhaps, but copyright rules are quite sticky, and really can't apply if the creator has no intrest in taking legal action. If you call infinity ward (or ID, or any other company) and ask to use their matierials in a not-for-profit project, the official answer you get MAY (read: MAY!!!) be no, but I'm sure if you asked the physical creator, he'd have no problem. In fact, (no offense) you may be the ONLY guy I know who has a problem letting his work be used in other projects.

Speaking of...

Wasn't DOD technically illegal before it was purchased? I may be way off base, but the Dev team essentially took the HL engine and its parts and modified it, then distributed it. They call it a modification!

Well, isn't a playermodel with textures from RTCW a modification? Why is that any more or less legal?

Why can people make mods for COD? for BF1942? for any game? They don't reap profit, they just make a game that much more enjoyable. I don't see why that is so bad. If anything, its free publicity for the game the materials are from.

(EDIT: Felix, your sig is quite disturbing. What's your facination with Rumsfeld anyway? :P)

gabagoo
06-05-2004, 08:43 PM
Originally posted by Skullz_Vandal
Felix, your sig is quite disturbing. What's your facination with Rumsfeld anyway? :P)
lol i asked him the same question:p

Trp. Jed
06-05-2004, 09:03 PM
Well I may as well answer this as questions have been raised.

Originally posted by Skullz_Vandal
Jed:

Legally, You're right (as usual.)

Morally, you're wrong.


Since when has been saying "don't take or use other peoples work without their permission" been morally wrong?


If I say, use a COD texture for a skin I'm doing, and in the credits I say something like:

Model-DoD team
Wood-COD team
all other parts skinned by Vandal in their entirety...

I've given credit to the creator, and if I am making no profit from the product, then what wrong has been done?


Ethically it comes down to the eyes of those who see the work. Either they wont give a toss or they might just take displeasure in people using someone elses texture rather than making their own. Its a case of how your peers view it.

However, legally you've still broken copyright law although you may of limited the ramifications somewhat by giving proper attribution. However the case still remains that you used the original source material without securing the "right to copy it".


What work have I attempted to 'pass off as my own'? None! I've come out and said, look! here's a model that will make your game look nicer, you can thank me, the dod devs and the boys at infinity ward for it.

What is wrong about that? Absolutley nothing.


Correct and incorrect to some extent. While you have correctly stated that you have never tried to claim that it is 100% your own work, at the risk of sounding like a broken record, you've used someones elses work with out securing permission to copy and duplicate it (by distributing it publicly, you've gone beyond fair use).


Is it illegal? Perhaps, but copyright rules are quite sticky, and really can't apply if the creator has no intrest in taking legal action.


That is the most ridiculous comment yet. The fact that the creator has no interest? They *always* have interest but the issue stands is a) do they know and b) to what extent is it hurting them? That dictates whether or not they would take action.

Your argument that "copyright rules dont apply if the creator takes no interest" is much like saying "its not murder if no-one knows I've done it".


If you call infinity ward (or ID, or any other company) and ask to use their matierials in a not-for-profit project, the official answer you get MAY (read: MAY!!!) be no, but I'm sure if you asked the physical creator, he'd have no problem.


Well as you stated, the individual texture artist himself may not be too worried - after all, they get a nice steady paycheck once a month and after a textures done, he moves onto the next thing.

But the point your missing is that the artist works for a company and, as an employee, everything he creates becomes the property of that company and they are the ones that own the copyright on it. It something you may come across in an employment contract in later life (note, ALWAYS read any contract your asked to sign!).

Its the company he works for, in this example, that matters as they have the copyright as a commercial entity can claim that abuse of their copyright has cost them financially and legal make claims for compensation.


In fact, (no offense) you may be the ONLY guy I know who has a problem letting his work be used in other projects.


Thats because I'm not a teenager somewhere in middle America doing it for kicks and only having to worry about where the pocket money for his next Big Mac is coming from.

I'm nearly 30 years old with "Real Life(tm)" responsibilities that require real money to pay them off. My work is what makes me of value to potential employers and can secure me payed work in the future.

When I spend say a month working on a model or piece of code, thats time out of my life that I've invested to do it and I want something back. In some cases I sell my work to companies and that gives me a monetery return, or I release it publically because as a portfolio item, it shows my work off potential employers and gets my name out there.

If I choose not to retain and exercise my copyrights, elemets of my work could end up in 30 or 40 back hackjobs in one or more games and ultimately the percieved "value" of my work is diminished. Its for this reason I ask to see what it is that a person has done with my work before I grant them permission to use it with my blessing.

So try and understand, im not doing it to be some sort of fascist - I have a commercial interest in my work not being ripped off or altered in ways I dont see fit.


Speaking of...

Wasn't DOD technically illegal before it was purchased? I may be way off base, but the Dev team essentially took the HL engine and its parts and modified it, then distributed it. They call it a modification!


Your way off base. They used the HL-SDK which was released by Valve for the very purpose of making modifications and the code within it was for use only under terms of a strict EULA. In short you could use it ONLY for making mods for half-life. What the DoD team was not illegal, in fact it was *encouraged* by Valve.

However, up to about 3.1 there were some elements (sounds, etc) that were not original works of the DoD dev team and that had been taken from other copyrighted works.

When Valve bought the rights to DoD from the Dev team Valve would of had to of sought permission from the copyright holders of those elements to use them or replace them. It was easier and more financially viable for Valve to remove or replace them. This is one of the reasons Ramelle was renamed because, I believe, the Spielberg studios owned the rights to the name.


Well, isn't a playermodel with textures from RTCW a modification? Why is that any more or less legal?


Because the contents of the model were not released for that purpose. If one of the textures had say been in the RTCW SDK and the EULA for the SDK stated that you may use its contents for making models/mods for RTCW then it would be O.K.

Important points are - a) your taking something that was not released for the purpose its being used and b) its being taken from one commercial product and being used in another competing product.



Why can people make mods for COD? for BF1942? for any game? They don't reap profit, they just make a game that much more enjoyable.


But the mods they make are for the ORIGINAL game and generaly use elements already in that game. If someone made a mod for COD and used a BF1942 texture in it then their are breaking copyright law.

There is no transfer of copyrights. Modifications to games are a concept, it is not an across the board set of rules for all games that a mod may draw elements from other software. The general rule is that when making a mod you may use elements of the original game or works derived from it. But again the important point is that the mod is for the parent game from which the "donor" elements game from.


I don't see why that is so bad. If anything, its free publicity for the game the materials are from.


Not when someone doesnt buy CoD because all they wanted was the player models for DoD. Thats a profit sale Infinity Ward have lost. The whole point behind making those cool textures and models is to make you buy their product.

Also when you have that product you obtain the "fair use" rights to then play with the stuff for your own personal use. Infinity Ward wont really care because they already have your hard earn dollars. But when you give it to you friend so he wont have to go and buy their game to get the models for DoD, that when companies start to get a bit p***ed.

Anyway, in summary.

I'm not trying to put myself over as some fashist copyright Nazi. However I am trying to educate you in some pretty important aspects of law which you might someday be glad you new.

To be honest, the odd borrowing of a small section of texture from which another texture is derived I will usually not really care about as long as the person has been really honest about where the source came from.

But what gets my goat is situations that we had in the past where someone took the *entire* model and textures from another game and didn't even attempt to do anything original. It p***ed me off even more when they then added parts of my work to the ripped model! :mad:

Anyway, as long as people keep posting obvious copyrighted work, I'll keep politely pointing it out. I dont intend these posts to turn into long diatriabes on copyright law but the fact is, if someone posts a question or raises a point and its incorrect legally, im morally obliged to point out where its flawed.
After all this is a public forum and if someone says "but your wrong! Its like this!" and it goes unanswered, someone else could come along and take the last statement as fact.

To be honest, its a rather sad state of affairs that it takes situations like this to arise to educate people when its the sort of stuff schools and parents should be doing - especially in the digital age when copying is so easy.

- Jed

GothicSnake
06-09-2004, 11:10 AM
How do you view/edit/export/import CoD player models? I've wanted to get the player models (or at least the skins) for DoD ever since I bought CoD. I've googled it and haven't really come across anything useful. Thankfully, Nobody hacked the US and German paras, so at least I have those, but I'd like to know how to do it myself. Can anybody help me?

Mr.T
07-02-2004, 07:41 PM
Originally posted by Felix
Why has no one made any big deal about materials taken from RTCW many times in the past?

Actually, it was a huge issue back when alot of RTCW models came out.

And if I recall correctly, there was bans as a result.

I'm checking into things as we speak. Better watchout guys.

London
07-02-2004, 08:44 PM
This morning I was browsing the forums and saw that another person was having teh same probs as i was all morning with the CoD player models from DoD editing center. Later, i found out how to fix it so, I did just recompile it for inf use. Mr. T closed the topic, due to "legality reasons". Does this mean that I will be sued or something? Or that I will be banned from DOD? Because it was used on the other Large DoD editing site i saw no problem w/ ......please please reply soon...im sorry....this is my first time doing anything w/ a model or skin lol....or anything editing on dod and i guess i screwed up big time.....

[H2H]MetalHeart
07-08-2004, 07:36 AM
don't worry London just place it on DoD EC Everyone who wants to make COD conversion just place it on DoD EC. that's all :).You can't do it here but You can do it there so what's the point?If You want to make it just make it but place it on DoD EC.

London
07-08-2004, 08:02 AM
Ya.....Mr. T setteled all that w/ me. LoL I posted that that night because i was freaking out "legal issues" at 16....you can imagine all the stuff runnning through my head lol. NVM my previous post...hehe

2ltben
07-08-2004, 08:16 AM
God Jed, that post is way too long for forums, you should have spread that out over, say, 20 posts:D

Anyway, if you want some Brit paras get Jed's pack. The only problems I have with it is that they're not the Royal Ulster Rifles and some Denny problems. It's too saturated(it could use a once over in dodge or something for a slightly faded look) and there's not enough yellows.

And isn't that sort of stuff just imitation, not actually stealing the work?

I could actually ask IW if this sort of thing is allowed. I know a guy with good ties to IW.

gabagoo
07-08-2004, 12:57 PM
Originally posted by 2ltben
I know a guy with good ties to IW.
i know a guy that knows a guy

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