Big 'ol project list / request for comments...


Trp. Jed
04-06-2004, 01:13 PM
I realised that I seem to be forever posting stuff as Work In Progress but never really making a lot of releases. I think this is usually down to a) me being over critical and a perfectionist and b) always coming up with a new idea and ending up working at too many things at the same time.

As I've been doing some models for 1.2 I had to make a list of all my other current WIP's to prioritise things and stay on top of it so I thought I'd make a running summary.

This is also a request for comments - for some reason I don't get a lot of feedback about things and I really welcome constructive feedback as long as its informative and fair. Stuff like "that sucks" doesn't help much but "that sucks because of this and I think this might stop it sucking" helps me a lot. That and constructive suggestions.

So heres a list of what I've got going on and figured I'd post it to see what comments you guys/gals (do we have any gals?) might come up with.

British/Canadian Airborne V2
This is the follow up to my original Airborne models and hopefully will feature the animated faces (http://www.wunderboy.org/images/misc/animate_face_1.gif) I've been pimping for months. I've rebuild the body's from the ground up and managed to lose about 350 polys in total even though the head has a shed load more polys for the expressions. Their not much different, just a little more baggy looking than the first version.

With regard to the animated faces, the skeleton is rigged ready for it and a couple of test runs work fine. Only problem is a compiler problem which I think is down to a memory buffer overflow. If I can fix that I can probably put a load of animated faces into the models but if no I may have to limit them to only certain animations.

I'll post WIP pics when the mesh is a little more final - i'm just tweaking it to try and remove some of the horrible joint twisting around the bones.

High-Res Enfield skin and scope
From this thread (http://www.dayofdefeat.net/forums/showthread.php?s=&threadid=27651), its been passed over to Marzy who's been abusing it. Its done, but its going into Marzy's Brit Weapons pack so its up to him for a release date.

Marzy's Bren
I'm currently fixing up some minor errors in the mesh and tweaking the UV Map before I skin it. Its currently top of my to-do list once I finish some 1.2 models off.

HLMV
Pretty much done for this version. Don't know what exactly might go into another update, if there is one. Had some reasonable feedback though and it's all been taken into consideration.

XSI Plug-in
Pretty much a back-burner project until HL2 modelling kicks off. I have added some minor tweaks over the first beta - it now incorporates the DevIL image library to fix some texture export tweaks and I'm working on adding bone and anim export support.

GUIStudiomdl
Marzy tested a more recent build and it does actually open QC files and compile them! :) I need to work on error handling so that it actually handles errors properly :rolleyes: but I'm the worlds worst C++ programmer evah! Still craps out compiling player models but I believe thats a memory buffer problem and it doesnt support the texture rendermode options.

Thats about it I think. If anyones got any feedback let me know. I'll probably wind down my DoD 1.x modelling projects after this lot and focus on some stuff for DoD 2. Mostly things like prop models, etc.

- Jed

Mortar
04-06-2004, 02:47 PM
You haven't gave us enough info and pictures... so it's kinda hard to give any critic at all... i'll just say the face needs a rough look cause he kinda got a baby face atm, but that's just a texture after all, not really serious and that gif is really old so it might have changed already...

just one question about the faces do you plan releasing an axis/us pack with those face animations ?

the enfield is great, i hope marzy is coming close to the big release.

marzy's bren i never saw... hmmm

about the software, so far so good, im happy with it :-)
the GUIStudioMDL should be a real hot one.

Ska Wars
04-06-2004, 03:17 PM
Will there be polish airborne too? A mate of mine has been *****ing at me to ask you for ages lol

- Ska

Vandal
04-06-2004, 03:24 PM
That sucks, Jed.

Kidding <3 I need pictures, man! PICTURES

Trp. Jed
04-06-2004, 03:42 PM
Yeah I agree you need pictures - I will post some when things get a little more concrete. You know how it is, things get changed so frequently nothing is every really representative.

As for the babyface and the anim gif being old - yes, I admit that. The babyface was just a temp texture put on while I figured out the face rigging. I may see what Marzy can come up with seeing as what he's done with the face template I posted before. Marzy also saw a more representative version of the faces back when I first did them in 1.0 but with the compiler fiasco for 1.1 and the 9-way anim change I had to re-start.

Oh and yeah Ska, I'll do Polish airborne. I want them myself anyway. I was going to do them before but got distracted.

I think Marzy's Bren is in one of the WIP threads. He can probably point you to it.

Thanks for the feedback so far.

- Jed

Effexx
04-07-2004, 12:24 AM
Personally... I would like to see those "untwisted" wrist/hand animations you mentioned once... Also, wasn't there mention of better shoulder deformations as well?

Other than that I understand where you're coming from.. I too have a lot of unfinished projects that sit by the wayside once I lose interest or time in them... Sometimes I wish you could buy motivation in 6-packs...


...

MaRzY
04-07-2004, 02:02 PM
I'm the same Jed, got unfinished work all over the place, i've been side tracked at the min though, been playing Far Cry, it's awsome and is a must have IMO.

Maybe you could post some pic's of the Bren and your work in progress skins in the British Para Weapons thread.

mXed.dk
04-08-2004, 12:47 AM
to the British/Canadian Airborne V2 models:
i cant say nothing but great work
and ill be using em

and the High-Res Enfield skin and scope:
its realy great i have been wating for a good
scoped enfield model since 1.0 came out
and the scope glass thing .... hmmm now the link is gone ??
well it looks great and have been wondering if it was possible
and it is i see. ill try if i can make the same type of scope for the kar 98 im working on.

the HLMV:
it is realy great !!!

the XSI Plug-in:
havnt tryed it, i tryed to dl prog..... damn fileplanet !!! 43 mins que !!!

to the GUIStudiomdl:
looking forward to it, its a good idea so n00bs like me can compile ur stuff .... :)

and as u said: "Thats about it i think .... "
- mXed

Silverghost
04-08-2004, 01:58 AM
Take your time Jed :)

otcconan
04-08-2004, 03:49 AM
All looks very good so far.

I know what you mean as far as projects piling up. I'm a musician and nothing is ever finished. I finish an album, commit it to CD, get it pressed, distribute it, and then I'm playing it for my mom and there's a squeak from the bass drum pedal in one of the soft parts. ARRRGH. For that reason I've got songs I have recorded 7 or 8 times that most people would be hard pressed to tell the difference between...but I know.

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