How do I get CS Sprites to Work in DOD?
03-02-2004, 03:32 AM
OK I have just started mapping for DoD, and Steam seems to have taken every sprite I had in my Half Life folder and moved them.. I used to map for CS, and have a fountain I made for it that fits in DoD perfect but it uses a smokepuff.spr and I found it on-line but it wont work when I try to load the map, I get a error.. mod_numforname. Any advice, how do I fix this? Besides remove the sprite.
03-02-2004, 05:32 AM
make sure that you copy that sprite from your cs folder and put it into your dod folder. Also make sure u have another set of settings in hammer, so that it can read files within the dod folder, not the cs folder.
03-02-2004, 02:37 PM
Yes I have a sprite folder in my DoD folder and I moved the sprite there. And the Sprite works fine in hammer.. I dont have a problem until steam starts to load my test map with the sprite in it. I get that error mentioned above.
im at a loss.
03-03-2004, 11:01 PM
That error has nothing to do with a sprite
MOD_numforname: not found
MOD MOD ---- Mod stands for MODEL.
I researched this error and found that people were missing models from there directories.
I believe you are missing a model file :)
Day of Defeat Forum Archive created by Neil Jedrzejewski
This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.