[MREQ] De-FOVed default tommy


Bert2546
02-16-2004, 09:59 AM
plz?

Billie|Joe
02-16-2004, 12:07 PM
:rolleyes: it has been done...............twice

http://dodec.hlgaming.com/filedb/pafiledb.php?action=file&id=1003

http://www.fileplanet.com/dl.aspx?/planethalflife/Editor321/mm_p_tommy.zip

MaRzY
02-16-2004, 07:51 PM
If thats DE-FOV then i need glasses, have you looked at that model in HLMV it's very much edited for FOV, if you want a proper No FOV tommy, download a 3.1 tommy hack, you can even use a 1.1 skin on it if it's just a straight conversion.

I wish peeps who make the end of a FOV weapon thinner, stop calling them DE-FOV because there not, there just less FOV then default, but there still very much FOV. If someone was to edit a FOV model, so it was to the same scale and shape as the real life weapon, then that would be DE-FOV.

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