help with my kar98


Msgt.Kramer
02-15-2004, 03:24 PM
i was tryin to get rid of the circle thing at the front sites then the gun was moved farward so it looks longer and the ammo is showing, yet i didnt move athing. plz help me. http://imageshack.us/my.php?image=wierd0.JPG

CeQuEL
02-15-2004, 03:44 PM
cl_bob fgt... put that by default *******. Developp some skill, dont be a ******

Msgt.Kramer
02-15-2004, 03:44 PM
sry, i failed to specify what i wanted help with, i was wondering how can i make it so my kar is back to normal, ammo not showing, in the right place, but not with the little circle thing.

Msgt.Kramer
02-15-2004, 03:46 PM
***edited******

Brutal
02-15-2004, 04:03 PM
Originally posted by CeQuEL
cl_bob fgt... put that by default *******. Developp some skill, dont be a ******

whats up your ass ****er? the guy is seeking some help....anyway to fix that problem u need to reorigin it.

Msgt.Kramer
02-15-2004, 04:06 PM
oh hey brutal, Nice Models. hey your a good modeler, maybe you can help me.

waffle-SS
02-15-2004, 04:24 PM
CeQuEL whats your problem. Provide something useful or go away - please.

Anyways, Msgt.Kramer, you need to get yourself HLMV and reorigin your model back to how it was/how you like it

Ska Wars
02-15-2004, 04:31 PM
Originally posted by CeQuEL
cl_bob fgt... put that by default *******. Developp some skill, dont be a ******

Oi! Don't be a **** all your life eh? I dont see you showing any skill or anything at all useful so be polite or **** off and leave. We don't need twats with attitude here.

- Ska

Msgt.Kramer
02-15-2004, 05:14 PM
haha look who are on my side!! anyway, i reorigned the model but now when im not doin anything. it just shows the forarm. like if the model was turned side ways.

waffle-SS
02-15-2004, 05:45 PM
can u post a screenshot for us to look at?

Brutal
02-15-2004, 08:37 PM
Originally posted by Msgt.Kramer
oh hey brutal, Nice Models. hey your a good modeler, maybe you can help me.

Hmmm yeh but i only skin:D, i cant model for crap heheh but i do beleive i can help, marzy wrote a tutorial on how to re origin, if i can dig it up ill send it.

Trp. Jed
02-16-2004, 04:42 AM
Theres a link to Marzy's tutorial in the read me for HLMV. You know, that file that no-one ever reads. :rolleyes:

- Jed

Billie|Joe
02-16-2004, 12:22 PM
http://homepage.ntlworld.com/scitzo/hlmvtut.htm

Mortar
02-16-2004, 01:13 PM
Also... I see you were compiling your work on MS3D, try using the studiomdl.exe you can link it with Jed's HLMV and compile from the program (kinda... on a diffrent process) , it's very comfortable to use, I recommend ;]

DreadLord
02-16-2004, 01:48 PM
Originally posted by CeQuEL
cl_bob fgt... put that by default *******. Developp some skill, dont be a ******

wow what a dickhead lmao.. anyways dont pay any attention to *******es like this. He's prolly runnin around right now with a garand wondering why K98's are knockin em down over and over again.

Msgt.Kramer
02-18-2004, 06:09 PM
thanks guys. but i fixed the problem 2 days ago. forgot to tell u. sry.

Dying Robot
02-19-2004, 07:56 AM
Originally posted by Ska_Wars
Oi! Don't be a **** all your life eh? I dont see you showing any skill or anything at all useful so be polite or **** off and leave. We don't need twats with attitude here.

- Ska

Wow, your sig is really nice....where is that clip from?

Day of Defeat Forum Archive created by Neil Jedrzejewski.

This in an partial archive of the old Day of Defeat forums orignally hosted by Valve Software LLC.
Material has been archived for the purpose of creating a knowledge base from messages posted between 2003 and 2008.