how sould a .pc look for a mapmodel ?


mXed.dk
01-27-2004, 01:59 PM
how could a .pc look for a mapmodel ?

my looks like this

// Output .MDL
$modelname "C:\Documents and Settings\Søren Nørbæk.GOTY-1\Dokumenter\Billeder\midway\ufo.mdl"

// Directory of .SMD
$cd "\Documents and Settings\Søren Nørbæk.GOTY-1\Dokumenter\Billeder\midway\"

// Directory of .BMP
$cdtexture "\Documents and Settings\Søren Nørbæk.GOTY-1\Dokumenter\Billeder\midway\"
$cliptotextures

// Write textures into a ???T.mdl
$externaltextures

$scale 1.0

// bodygroups: use relative path from $cd
$bodygroup body
{
studio "./reference"
}

// sequences: all sequences are in $cd
$sequence seq-name "sequence" loop fps 40 ACT_IDLE 1

but nothing happends then i drag it into the studiomdl.exe
no mdl is generatet

mXed.dk
01-28-2004, 09:18 AM
doesnt eny one know ?

travis
01-28-2004, 10:16 AM
yes we know but we dont want to tell you.

mXed.dk
01-28-2004, 10:19 AM
:(

mXed.dk
01-28-2004, 01:12 PM
ive been working on it and it looks like this
but it still dont work

$modelname "C:\Documents and Settings\Søren Nørbæk.GOTY-1\Dokumenter\Billeder\midway\ufo.mdl"
$cd "C:\Documents and Settings\Søren Nørbæk.GOTY-1\Dokumenter\Billeder\midway\"
$cdtexture "C:\Documents and Settings\Søren Nørbæk.GOTY-1\Dokumenter\Billeder\midway\"
$cliptotextures

$scale 1.0

// 0 attachments

// 0 bone controllers

// bodygroups: use relative path from $cd
$bodygroup body
{
studio "ufo"
}

// 1 sequences
$sequence ufo "Ufo" loop fps 40 ACT_IDLE 1

ripa
01-29-2004, 02:45 AM
$modelname "C:\Documents and Settings\Søren Nørbæk.GOTY-1\Dokumenter\Billeder\midway\ufo.mdl"

Put your stuff in a directory with a simple path like c:\tmp or c:\models\ufo

mXed.dk
01-29-2004, 05:41 AM
ok

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