[REQ]BAR w/ bipod out


Bert2546
01-25-2004, 11:24 AM
Can someone make this (http://bdodd.home.mindspring.com/devinbar.zip) bar have a bipod that is always out when he walks around and when you want to deploy he just places it on the ground? thx

strider_d_3000
01-25-2004, 01:46 PM
...i did this once but dont have it anymore ill do it after i get my coffee

MaRzY
01-25-2004, 01:53 PM
If the bipod is not going to move, you could maybe use the animation time, to animate the sight being folded up and down instead, might look cool.

Bert2546
01-25-2004, 02:12 PM
sure but I have no idea how to model or animate D: I'll leave it to strider.

strider_d_3000
01-25-2004, 03:53 PM
well here it is i did soe custom uptodown down to up ect animations its not sushi quality but yeah so what im a NEWBIE
so BERT ill know you'll like this hehehe i base it out of my old 3.1 bar conversion and no sorry no animated flippy sight....
right-click-savetarget (http://www.geocities.com/strider_d_2000/bertsbar.zip)
you know devins bar do look cool hehehe

strider_d_3000
01-25-2004, 03:59 PM
pic

Bert2546
01-25-2004, 07:51 PM
I <3 u :D oh and who needs those silly site flip up animations :p

p.s. don't leave us newbie :(

Bert2546
01-25-2004, 08:03 PM
ok tested it game and it is good except this - it looks like the draw animation when you deploy

strider_d_3000
01-26-2004, 12:29 AM
yeah thats the point draw then hand goes away. its cool that way

Bert2546
01-26-2004, 08:36 PM
any animators wanna do that thing that marzy suggested I wouldn't ... uh ... mind

/shifty eyes

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