Quick Crappy error


Eagle
01-25-2004, 10:59 AM
CSG error

Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory

Except for the fact ive got the map 70% done :D

Dont know what could be causing the error, any help would be great.

Insta
01-25-2004, 11:22 AM
Well the error is telling you that all of your brushes have the origin or clip texture, ie. special usage textures.
If this is not the case, then check to see if any of your "normal" brushes have a face with a origin/clip texture on it.

Eagle
01-25-2004, 11:33 AM
Thanks insta :D

Eagle
01-25-2004, 11:39 AM
one more quick question.

Exactly how to do I get w_poly, e_poly, and r_speeds to show up on my hud?

kleinluka
01-25-2004, 11:46 AM
like the ERROR LOG stated: self explanatory.
insta pretty much repeated what your log said. :D

as for your 2nd question, type this in console:
developer 1
r_speeds 1

Eagle
01-25-2004, 12:01 PM
Nah he didnt... He actually stated what I could do to fix it.

Log said ALL your brushes are either clip or origin.

Thanks for the info also

VoodooChild
01-26-2004, 12:07 PM
Pretty sure you have this figured out, but to state again in lamos terms, If you have a clipping brush, dont attach it to an entity, its a normal brush. It will disappear and not be seen automatically.

Eagle
01-26-2004, 11:26 PM
Oh yea i got that part... I know the textures etc etc... but I didnt know that it would not compile because of having a clip on a brush that has other textures...

Guess while I was texturing I musta missed a spot :D

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