[WIP] Axis SS Normandi Realistics


||held||bOnd
01-21-2004, 07:34 AM
IŽam Working a long time on it edit some stuff over here and there i think it is bean Finish more Pics will come today.

http://mitglied.lycos.de/Sargend/Models/axis1.jpg

Post are welcome.

[TRS]Janobi
01-21-2004, 07:50 AM
Very nice, has a 3.1 look to it. Keep up the good work :)

Dying Robot
01-21-2004, 09:21 AM
Looking very good.

Any approximate release date yet?

Kraut-Killer
01-21-2004, 09:56 AM
Is it just the pic or do the textures really look that sharp?

It looks nice but it's really too sharp.

||held||bOnd
01-21-2004, 10:23 AM
It is a litle sharper that the Shadow from the Faces and some other stuff realy cames out.
Rel Date ist i think end of the Weak i think i make won Helm other.

Rancid Coleslaw
01-22-2004, 03:57 PM
Those are really good looking. I like the grainy/dirty look to the skins.

Mortar
01-22-2004, 04:27 PM
I think it's too sharp, when i work with textures in PS i always like to give them tons of sharpness and contrast and it looks so live on the screen but in 3d it looks wierd... grain is great but the sharpness here is insane imo.

||held||bOnd
01-22-2004, 05:58 PM
@Mortar when you work with ps you know that the Halflife Model viewer say nothing from the Ingame just wait for this Pics.

Mortar
01-22-2004, 06:31 PM
Of course it's not the ingame view but it's pretty close, in that kind of sharpness level it will be also too sharp ingame.

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