DoD_Escape running on WON


Maj.Malfunction
12-29-2003, 10:56 AM
I was terribly bored, so I converted the STEAM map DoD_Escape to run under my WON server. I had to use Stripper to patch up a few things, but it runs like a champ.

My issue is with overviews. I've noticed that some overviews on maps aren't a simple screen shot while in developer mode, but in fact modified to look like a rolled out paper map, like Charlie or Anzio for instance.

Can anyone tell me if I need to use different xyz coords when using this method? I keep getting errors that the coords are out of range when I try to go this route. I'm stumped even after following instructions from several web sites down to the letter.

Any guidance or links to help would be greatly appreciated.

Thanks.

Gorbachev
12-29-2003, 11:08 AM
The coords should be the same, they essentially drew over the regular overview, it is possible for them to use a different size and coordinate, but that would make things too difficult.

Maj.Malfunction
12-29-2003, 11:09 AM
Thanks. I'm going to give it another shot.

12-29-2003, 02:23 PM
Originally posted by Maj.Malfunction
I've noticed that some overviews on maps aren't a simple screen shot while in developer mode, but in fact modified to look like a rolled out paper map, like Charlie or Anzio for instance.



Or for instance every single official dod map and most customs since 1.0 was released.

CptMuppet
01-02-2004, 05:07 PM
I thought WON was down?

Well if steams screws up on me again, I'll know where to go. But since my ping is now OK again (hooray) I'll stick with steam.

Even if it did overwrite my custom weapon sounds with default ones (AAARGH! and WTF??!).

Oh well! Good to know the old devil is still kicking.
You should try and get the updated CAEN textures- they're much better looking than the previous set.

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